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  1. #1
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,079
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    It's possible the level cap is actually to do with them having to "retrofit" existing monsters Lv1-70 to work with the blue mage system. But for monsters created now, it will be programmed in from the start, and blue mage might level equally with everything else once it's caught up.
    (0)

  2. #2
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by Iscah View Post
    It's possible the level cap is actually to do with them having to "retrofit" existing monsters Lv1-70 to work with the blue mage system. But for monsters created now, it will be programmed in from the start, and blue mage might level equally with everything else once it's caught up.
    Given their insistence that this is a new job type and not an adjustment period, I think this is a dangerous hope for people to cling to. I'm not saying they can't - I'm the WoL (until they flip my goth switch in 6 mo) so I encourage hope as a matter of course - but that sort of "clearly what they said isn't what they mean and THIS is what they mean" has already caused a lot of people a lot of heartache. Sure, they've gone back on their stated purpose before, but to plan for that as a matter of course, well...

    It might change, but so far they've actively said it won't. People should certainly ask for changes if they want them but expecting them as a matter of course is, imho, a recipe for disaster.
    (8)

  3. #3
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,079
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by InkstainedGwyn View Post
    Given their insistence that this is a new job type and not an adjustment period, I think this is a dangerous hope for people to cling to. I'm not saying they can't - I'm the WoL (until they flip my goth switch in 6 mo) so I encourage hope as a matter of course - but that sort of "clearly what they said isn't what they mean and THIS is what they mean" has already caused a lot of people a lot of heartache. Sure, they've gone back on their stated purpose before, but to plan for that as a matter of course, well...

    It might change, but so far they've actively said it won't. People should certainly ask for changes if they want them but expecting them as a matter of course is, imho, a recipe for disaster.
    It's not a "hope I'm clinging to", it's just an observation. It's a weird independent system that needs to be set up and operates outside of the rest of the game, but it still seems strange to have its own designated level cap forevermore instead of planning to eventually bring it in line with the other classes. For the sake of neatness if nothing else.

    It just seems equally logical that the slow start might be because they have to set things up along the way.

    Then again, if they're serious about not letting blue mages into Alphascape because they might successfully cast Lv5 Death on the bosses... who knows?

    (Maybe future bosses will be immune. Or maybe they'll just all have prime-number levels or something.)
    (0)