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  1. #761
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Foris_Zecht View Post
    Anybody wanting Puppet Master or Beast Master and have been waiting for a while for either job should probably check out now, because this is the solution and it's not great.
    As a PUP main, I would rather allow it to be as versatile as it was in FFXI and it be a limited job versus trying to make it fit into the Holy Trinity (imagine something like SMN, but with punching) so it could do endgame.

    Also, no endgame shell used PUP in FFXI (or even in EXP parties, really), so yeah, it was a limited job by players already.
    (8)
    Last edited by Xtrasweettea; 01-06-2019 at 05:21 AM.

  2. #762
    Player
    Skos's Avatar
    Join Date
    Aug 2015
    Posts
    48
    Character
    Tater Thot
    World
    Moogle
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Jkap_Goat View Post
    Im going to say it again. I STRONGLY don't support this, blue mage cannot work in FFXIV without making it into a generic caster that functions like a black mage, just DPS with one support spell, and every 10 or 5 levels , you go kill a monster to learn one ability.. so boring, that's what you people want right? Go play black mage then.

    This BLU I like, going out into the world and learning spells from every monster in Ezorea, and teaming up with other blue mages is going to be so much fun!

    Holy shit the amount of hyperbole in this single post.
    (10)

  3. #763
    Player
    Lambdafish's Avatar
    Join Date
    Feb 2014
    Location
    Ul-Dah
    Posts
    3,927
    Character
    Khuja'to Binbotaj
    World
    Hyperion
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Foris_Zecht View Post
    If BLU was true to it's identity it would be in line with every other job in the main cast of roles, but it isn't. It's already outside of it's identity by being ostracised to "limited job" in this new form/function of solo play.
    By this definition, all jobs are outside their identity by being categorised as tank/healer/DPS, which is a stretch towards pedantic. BLUs identity comes from questing, which is different from every other job in the game (except BRD, but BRD has other combat-related identity traits that BLU doesn't), so in that case, being a solo-play job fits it's identity quite well.
    (2)

  4. #764
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Jkap_Goat View Post
    Im going to say it again. I STRONGLY don't support this, blue mage cannot work in FFXIV without making it into a generic caster that functions like a black mage, just DPS with one support spell, and every 10 or 5 levels , you go kill a monster to learn one ability.. so boring, that's what you people want right? Go play black mage then.

    This BLU I like, going out into the world and learning spells from every monster in Ezorea, and teaming up with other blue mages is going to be so much fun!

    Thank you Yoshi P and dev team for making a job that's true to it's identity and something that isn't tied to the Trinity system because that's not what BLU is.
    Know what I see happening? Blue Mages standing around letting mobs hit them till it uses a spell then the Blue Mage killing said mob only to have to do it 10k more times. A group of BLUs doing Stone Vigil over and over again to get that one spell that's their but just wont trigger. 8 BLUs doing Coil when you can unsync said content with 2-4 regular jobs.

    Sure. Sounds fun.
    (8)

  5. #765
    Player
    RoroCookies's Avatar
    Join Date
    Sep 2017
    Posts
    138
    Character
    Roix Lebore
    World
    Cactuar
    Main Class
    Culinarian Lv 90
    Take a shot every time someone says BLU would’ve ended up as another BLM/RDM.
    (10)

  6. #766
    Player
    BlitzAceRush's Avatar
    Join Date
    Dec 2013
    Posts
    471
    Character
    Xeorran Kalia'shearra
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Take a shot every time someone says they've waited 5 years to main a job they had no way of knowing how it would play or if they'd even like it.
    (6)

  7. #767
    Player
    Elerus's Avatar
    Join Date
    Nov 2018
    Posts
    88
    Character
    Elerus Irlith
    World
    Faerie
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Shougun View Post
    Content they will always ensure they work on (they can't just drop the normal content, that'd be a real riot).
    Hope you don't mind me using your post to spur further discussion. One of the reasons I am against the current implementation of Blue Mage - and indeed Limited Jobs as a system - is related to just that. I came to this game after playing World of Warcraft, but in my years of gaming I've played almost every MMO to hit the market. My first MMO was Ultima Online. The reason I'm mentioning this is because while it might seem like a ridiculously absurd notion to drop normal content it isn't so unrealistic. I have seen, time and time again, Devs who felt compelled for one reason or another to reinvent the wheel and support more and more systems in a game. But that does come at a cost. A cost in terms of funding and development time. For anyone else who has played WoW near the end of Warlords of Draenor you'll know exactly what I'm talking about with the "selfie patch".

    I don't think is done out of malice. Developers probably see feedback (albeit curated and condensed) stating people want "more and different". So they cut corners here and there and give oddball content and a promise that the game can be played "however you like!". It's a lovely catchphrase but ultimately meaningless. FFXIV gets criticism for its "repetitive" content drops but after playing a ton of MMOS I've come to value it. There's value in consistency. There's value in iterating on an idea instead of trying to make the game too many things for too many people. The limited job system as it presently is just looks like pointless side content. Could we have gotten an extra dungeon instead of it? Or more likely some BADLY needed class redesigns and updates? How about improving the low-level combat experience and eons of fetch-quests in between ARR and Heavensward (two of the things that have driven several of my friends from this game)? I would really love to know the costs, and I don't think we ever will after WoW Devs received such ridicule for their "it'll cost a raid tier" or Creative Assembly and "it would cost a Charlemange!" quips.
    (2)

  8. #768
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    XIV already did shift resources away from normal, mainstream content in favor of side, niche content - it's called Eureka. They're already doing it.
    (2)

  9. #769
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Quote Originally Posted by Jkap_Goat View Post
    Im going to say it again. I STRONGLY don't support this, blue mage cannot work in FFXIV without making it into a generic caster that functions like a black mage, just DPS with one support spell, and every 10 or 5 levels , you go kill a monster to learn one ability.. so boring, that's what you people want right? Go play black mage then.

    This BLU I like, going out into the world and learning spells from every monster in Ezorea, and teaming up with other blue mages is going to be so much fun!

    Thank you Yoshi P and dev team for making a job that's true to it's identity and something that isn't tied to the Trinity system because that's not what BLU is.
    Because each caster is completely the same and plays exactly the same too, right? Also they already said that we will have job quests where you will need certain spells and which are every 5 levels, so in that case its exactly like a normal job. Again they could have easily made it a normal job with a cherry on the top by giving it more solo content in form of all the skills that they can learn and the carneval while using the skills you learn through the quests as the ones for a rotation.

    I also doubt you can learn every spell from every monster in Eorzea and we already know that the spells are not 100% like their monster part.
    (6)

  10. #770
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Burningskull View Post
    Know what I see happening? Blue Mages standing around letting mobs hit them till it uses a spell then the Blue Mage killing said mob only to have to do it 10k more times. A group of BLUs doing Stone Vigil over and over again to get that one spell that's their but just wont trigger. 8 BLUs doing Coil when you can unsync said content with 2-4 regular jobs.

    Sure. Sounds fun.
    Can only speak for myself but my FC and I are looking forward to doing that.

    Not in reference to your comment, just in general. In an ideal world both options would have been made available from the start, but alas that is not the world we live in. I do have hope that with time they will release a version of BLU that can do endgame content, but until that happens as a community both sides should respect one another and not attacking others for differing views.
    (4)

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