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  1. #1301
    Player
    Vnolan's Avatar
    Join Date
    Feb 2016
    Posts
    453
    Character
    Vyncent Nolan
    World
    Gilgamesh
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by GenericMagus View Post
    Lets keep the thread going strong! The more people that comment in support, the more awareness that's created, more likely and sooner we can get Limites jobs scrapped and BLU made into a full job.
    There were no new healers or tanks added in 4.0 so they could focus on the current ones, yet WHM and DRK still need to wait until 5.0 for adjustments. BLM/SAM only got properly buffed at the end of the expansion and that was potency changes. Time and resources should be diverted to BLU so there can be a fourth caster DPS? You'd still have players unsatisfied. Either BLU is broken and 1-2 of the other casters complain about being irrelevant, or it's weak and is met with "BLU DOA lol". MCH is a full job yet hardly anyone plays it and just like WHM and DRK needs to wait until 5.0 for adjustments. You can't say BLU wouldn't be designed in the same off-putting manner.

    Yeah I'd like BLU to be a full job, but I'd also like twice as many EX trials and savage to be extended to 10 floors while having the same amount of content they normally do.
    (1)

  2. #1302
    Player
    redcurrant18's Avatar
    Join Date
    Jun 2015
    Location
    Roegadyn Sauna (◕‿-)
    Posts
    261
    Character
    Wonder Noblesse
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Would love it if they completely overhauled Blue Mage and made it a normal job at this point. It's just not enjoyable after you reach a certain point. Not being able to play through the main quest due to the level cap is also something that pissed me off. I left Blue Mage at level 37, and it's going to stay that way until I see it changes for the better.
    (6)

  3. #1303
    Player
    Valdegarde's Avatar
    Join Date
    Jul 2015
    Posts
    299
    Character
    Hildegarde Rosea
    World
    Lamia
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Vnolan View Post
    Either BLU is broken and 1-2 of the other casters complain about being irrelevant, or it's weak and is met with "BLU DOA lol".
    This entire complaint is not unique to Blue Mage, Gunbreaker and any other job releasing in Shadowbringers is subject to this exact balance conundrum. Arguably, another caster would actually be less difficult to balance than another tank and healer.
    (5)

  4. #1304
    Player
    GenericMagus's Avatar
    Join Date
    Aug 2014
    Location
    Limsa Lominsa
    Posts
    338
    Character
    Generika Nameius
    World
    Zodiark
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Vnolan View Post
    There were no new healers or tanks added in 4.0 so they could focus on the current ones, yet WHM and DRK still need to wait until 5.0 for adjustments. BLM/SAM only got properly buffed at the end of the expansion and that was potency changes. Time and resources should be diverted to BLU so there can be a fourth caster DPS? You'd still have players unsatisfied. Either BLU is broken and 1-2 of the other casters complain about being irrelevant, or it's weak and is met with "BLU DOA lol". MCH is a full job yet hardly anyone plays it and just like WHM and DRK needs to wait until 5.0 for adjustments. You can't say BLU wouldn't be designed in the same off-putting manner.

    Yeah I'd like BLU to be a full job, but I'd also like twice as many EX trials and savage to be extended to 10 floors while having the same amount of content they normally do.
    So in that case no new tanks + healers? I mean, we'll have 4 tanks come ShB, do we really need that according to you?

    Guess what, no job in SB is broken, both DRK and WHM were part of Ultimate worlds first. For SAM + BLM, they just need potency buffs to make them compete in the meta, not for SE keeping things balanced.This isn't PLD in Gordias Savage where you're completely incapable of clearing content till you got carried by the rest of your raid team via gearing up, and that taking one is a complete handicap. No one was taking PLD and they were completely barring and forcing PLDs out the door unless you could DRK. That is completely broken and needs seeing to ASAP. That is more akin to BLUs current situation.

    No (full) job needs that adjustment in SB. None. They're all viable, playable and none of them will stop you from completing any content. The only argument you have is in terms of gameplay, but other than that, balance is impossible to maintain without homogenisation.

    P.S I play MCH and I love it, flaws and all. You'll always have popular to least popular jobs, otherwise in that case, when Viera is launched got to get rid of Roe and Elezen for popularity then.

    Also, Eureka takes up far more resources and time than any job will do. While it's nice to get more content, SE is taking it from every other area to fuel Eureka.
    (0)

  5. #1305
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    What astounds me is the number of people saying I don't want BLU because we don't need another generic caster/ it'd just be BLM with a blue magic flavour. Are people so creatively bankrupt that they cannot possibly think of unique and interesting ways a caster could work other than the ones they've given us. Here I'll give you a quick idea now which is even BLU relative: A caster that uses 1 second cast time spells, with loads of 1 second cast time spells not on the GCD (Off guard, Peculiar light style) so you then have a caster that is constantly pumping out lots of short casts. Thats just one example too, I hope this "generic caster" argument dies.
    (8)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

  6. #1306
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by ReiMakoto View Post
    What astounds me is the number of people saying I don't want BLU because we don't need another generic caster/ it'd just be BLM with a blue magic flavour. Are people so creatively bankrupt that they cannot possibly think of unique and interesting ways a caster could work other than the ones they've given us. Here I'll give you a quick idea now which is even BLU relative: A caster that uses 1 second cast time spells, with loads of 1 second cast time spells not on the GCD (Off guard, Peculiar light style) so you then have a caster that is constantly pumping out lots of short casts. Thats just one example too, I hope this "generic caster" argument dies.
    Even better is all three of our casters play incredibly quickly. Who is the "generic caster"? Everyone seems to bring up BLM in this but BLM is unique in having the only unlimited resource in the game, a bread and butter of consecutive nuke drops that exceed the gcd with their cast time, and emphasis on location and preparation. No other caster, not even the healers, play like this. Summoner and Red Mage, likewise, have very distinctive methods of casting.
    (8)

  7. #1307
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    On phone so can't correct. Meant to say "differently" not "quickly"
    (2)

  8. #1308
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by ReiMakoto View Post
    What astounds me is the number of people saying I don't want BLU because we don't need another generic caster/ it'd just be BLM with a blue magic flavour. Are people so creatively bankrupt that they cannot possibly think of unique and interesting ways a caster could work other than the ones they've given us. Here I'll give you a quick idea now which is even BLU relative: A caster that uses 1 second cast time spells, with loads of 1 second cast time spells not on the GCD (Off guard, Peculiar light style) so you then have a caster that is constantly pumping out lots of short casts. Thats just one example too, I hope this "generic caster" argument dies.
    No matter how the rotation is, it would still be a generic caster.

    BLU has 49 skills now, and it will have more at level 60 and 70. To fit the generic jobs, SE should remove almost all of the skills to fit the "around 24 skills only" criteria, and then put a generic rotation that would fit any fight against any kind of enemy, just like the rest of jobs that do exactly the same rotation on any kind of encounter. No matter what content you fight, you end up doing the same over and over again, the only thing that changes are the boss mechanics, so what's the point? Do you really need to destroy BLU to fit him into raid?

    BLU is not perfect and needs improvement, and I believe we have yet to see Limited Job's potential at higher levels, but I don't think we need to turn it into a "normal" job. I'd rather to keep it "limited" so in the future we could get new jobs such as Beastmaster and, who knows, maybe we wnd up getting improvements into the overworld to fit these jobs.

    Also we were supposed to get a Tank + Healer this expansion, so BLU feels like a bonus job for me.
    (2)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  9. #1309
    Player
    Hazama999's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    631
    Character
    Momoida Jojoida
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    If they do make BLU "unlimited", I do wonder what changes they would make to it. Specifically, I wonder if they would slap some sort of resource bar on it along with some other gimmick like the rest of the jobs or if they'd leave it as-is, with its main gimmick being that it has skills learned from enemies.
    (0)


    PGY-3 Family Medicine resident.
    Constantly learning.

    Signature art by @po_yomo on Twitter.

  10. #1310
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by ChocoFeru View Post
    Snip
    Oh hey its you again.

    So if no matter the rotation, it'll still be generic. Right. So Gunbreaker and whatever other class they add will also be generic then. So if your definition of Generic is behaves like a normal job then yes: I want BLU to be a "generic" job, because I would like it to be something i can experience the game with, like my other "generic" jobs.

    Also, Limited jobs getting better in the future, does not justify them as they are now. Implement now and patch it later is a horrible philosophy anyway. Going Deeper, okay they add 10 more levels and a new carnival, thats another 2 days of content (unless the rng is terrible), having more limited job doesn't change the fact that what limited jobs can do is horrendously flawed in the first place.

    Finally, I see you everywhere commenting that limited jobs could change the overworld. Nah they won't. Other jobs including gathers need to be able to function in the overworld, so limited jobs are going to slot around the overworld, not change it.
    (13)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

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