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  1. #1051
    Player CorbinDallas's Avatar
    Join Date
    May 2015
    Posts
    745
    Character
    Korbin Dallas
    World
    Twintania
    Main Class
    Scholar Lv 80
    Every reason as to why they claimed BLU shouldn't be allowed to play in DF content at level 70 has been proven false within a day, good job Square.

    Overpowered abilities? I count one, White Wind is bonkers, and that's it. 1k Needles drops off drastically as mob hp increases, and most other abilities are complete garbage. Bosses are immune to the majority of BLU shenanigans like Petrify and Sticky Tongue, rendering Yoshi's "hurr L5 Death in O12S lul" comment completely moot.

    They might have no skills going into DF, yet you make specific abilities mandatory for the job quests? So you're saying you could lock job quests behind having a specific set of core abilities that are actually balanced around party play, and then open up the relevant DF options upon completion of job quest milestones? You can have that one for free SE. You're welcome.

    They're designed as a solo experience, yet it's mandatory to go into instanced content with other players to learn certain abilities. That one is just ass backwards, and I highly doubt an i130 level 50 BLU is gonna be able to solo Shiva Extreme to gain her bow skill, let alone kill her before she enrages considering how garbage most skills are.

    It's a complete mess, frankly. They've done it yet again, said one thing but done another. Either make it broken OP as you claimed and keep it limited, or balance it around party play and offer it as a complete job. Not this weird hybrid of garbage ass skills where 50% of them come from instances that you're probably not going to be able to effectively solo, despite that being the entire point of the job.
    (25)
    Last edited by CorbinDallas; 01-16-2019 at 07:04 PM.

  2. #1052
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by GucciSan View Post
    The problem isn't so much that BLU can't raid, it's that beyond the Carnival they can't do anything else.

    Leaving Savage out of the equation, that still rules out the 24 Man raids, the Normal versions of the 8 Mans, any future Trials, PvP, Expert Roulette/future Dungeons and even the MSQ. BLU will eventually be allowed to participate in these (save for PvP and the MSQ), but from what we gather it'll never be on launch.

    I speak for myself when I say I'd much rather have a different version of BLU if it means I can participate in all the game's content. I think BLU is fun for what it is, but as I'm slowly leveling it I can't shake the feeling of how pointless it feels to do so. Once I finish the collection game it is and finish the Carnival there isn't a reason for me to pick it up again; at least until the Carnival is updated in future patches.
    If we think it that way;
    Why would I want to level BLM to lv70 if I already have SMN 70? I can raid as BLM, so SMN is useless, right? I can do the exact same content as BLM, so SMN is useless and there's no reason to level it up.
    And why would I want to level Carpenter? I can't raid with it, so it's pointless, right?

    BLU is just a different job, and just like you can't do endgame content as Botanist or Weaver, you can't do it as BLU as well, because it works different. But being different doesn't mean it cannot belong into this game.

    The important point is that BLU would lose all it's meanings if it was a raid job with the actual combat system. So if you want BLU to be implemented into raid content, you should ask for a new combat system instead of destroying BLU.
    (9)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  3. #1053
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by ChocoFeru View Post
    If we think it that way;
    Why would I want to level BLM to lv70 if I already have SMN 70? I can raid as BLM, so SMN is useless, right? I can do the exact same content as BLM, so SMN is useless and there's no reason to level it up.
    And why would I want to level Carpenter? I can't raid with it, so it's pointless, right?

    BLU is just a different job, and just like you can't do endgame content as Botanist or Weaver, you can't do it as BLU as well, because it works different. But being different doesn't mean it cannot belong into this game.

    The important point is that BLU would lose all it's meanings if it was a raid job with the actual combat system. So if you want BLU to be implemented into raid content, you should ask for a new combat system instead of destroying BLU.
    Because BLM and SMN have different playstyles just like if BLU was a normal job it would have a different playstyle just like how RDM has a different playstyle from BLM and SMN.

    And Carpenter is a CRAFTING job. not a BATTLE job. A crafting job is perfectly fine being side content as it's not the main focus of the game. Battling IS the main focus of the game as it is with any MMO.
    (14)

  4. #1054
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Burningskull View Post
    Battling IS the main focus of the game as it is with any MMO.
    Yes, but "battling" is not the same as "raiding". Which might not even be a long term issue depending on how BLU's level cap will be raised.
    (3)

  5. #1055
    Player
    GucciSan's Avatar
    Join Date
    Jan 2019
    Posts
    51
    Character
    Alphinaud's Assistant
    World
    Balmung
    Main Class
    Marauder Lv 10
    Quote Originally Posted by ChocoFeru View Post
    If we think it that way;
    Why would I want to level BLM to lv70 if I already have SMN 70? I can raid as BLM, so SMN is useless, right? I can do the exact same content as BLM, so SMN is useless and there's no reason to level it up.
    And why would I want to level Carpenter? I can't raid with it, so it's pointless, right?

    BLU is just a different job, and just like you can't do endgame content as Botanist or Weaver, you can't do it as BLU as well, because it works different. But being different doesn't mean it cannot belong into this game.

    The important point is that BLU would lose all it's meanings if it was a raid job with the actual combat system. So if you want BLU to be implemented into raid content, you should ask for a new combat system instead of destroying BLU.
    I left out raiding earlier, and my point still stands: we still have a significant amount of content that BLU can't do.

    A list of things every other Job can do, that EXCLUDES Savage raiding and Extreme Primals:

    24 Mans, 8 Man Normal, Expert Roulette/level Cap Dungeons, PvP, Eureka (or Eureka equivalent), Deep Dungeons, Trials on release, the Main Story Quest, all content available in previous expansions (lvl 50/60 content).

    And here's a list of things available for BLU:

    The Masked Carnival, level 50 content


    BLU is touted as a Battle Job, yet can't participate in any content past level 50. Carpenter was designed with a completely different experience in mind as a Crafting Job. And the level 50 content that you CAN participate in, BLU wasn't even designed to do in the first place.

    And I have to note again, that you can't even do the MSQ with BLU. Final Fantasy XIV is an MMO with a notably fantastic story, with various dungeons and boss fights interwoven within it. I find it incredibly ironic that this Job they designed to be a solo experience, can't experience the largest piece of solo content on offer.
    (20)
    Last edited by GucciSan; 01-16-2019 at 07:36 PM.

  6. #1056
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    The EX primal drop rate on blue spells seems a bit low. Did about 50 runs of Garuda EX didn't get the spell.
    (2)

  7. #1057
    Player
    Alleo's Avatar
    Join Date
    Jul 2015
    Posts
    4,730
    Character
    Light Khah
    World
    Moogle
    Main Class
    Arcanist Lv 91
    Honestly they could have made it something that would make both sides happy. Instead of making it a limited job that is somehow more solo yet most of the higher skills are behind group content anyway..they could have made it so that the job quests (which are funny btw) gives you all the skills that you need for instances and maybe some low level ones too and the rest could be for overworld use and carnival only. Make it so that you get 90% of these skills from monsters on the map and you would have active maps too.

    This way you can have all the fun of collecting the skills, use them for fun on overworld monster and have the carnival too while still being able to use it everywhere else. Win win for everyone. Blue would still be blue and they could even just say that it might never be the top place in raiding situations because of their skills but completely fine in everything else. And on top of that update the game so that any job cant queue for instances if they dont have all the skills they needed so that we are finally not stressed out with people that are missing their important parts of the job..

    And lets not forget another important part of it: Glamour and items

    Right now we have like three weapons and barely any glamour for gear. And I doubt we will get many more of them in the future. There are no new recipes so no new content for crafters and gatherers. No reason to get a blue relic in the future. There would be much more stuff to do just by having them as a normal job and giving them their unique weapons for fights..
    (5)
    Last edited by Alleo; 01-16-2019 at 07:52 PM.

  8. #1058
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Speaking of the overworld skills vs. instance skills, I have to say I was surprised by how few skills you actually need to get in the overworld. And even then many skills will have at least one dungeon variant, which would make your life easier because you don't have to fight half the server, be it for credit, or just to have them not kill the thing before the cast finished. So even those things you should've been able to do on your own, there's a lot of motivation to earn them from the party-content variation...
    (4)

  9. #1059
    Player
    ChocoFeru's Avatar
    Join Date
    Jul 2012
    Location
    FFXIVESP
    Posts
    583
    Character
    Choco Feru
    World
    Ragnarok
    Main Class
    Dancer Lv 92
    Quote Originally Posted by Burningskull View Post
    Because BLM and SMN have different playstyles just like if BLU was a normal job it would have a different playstyle just like how RDM has a different playstyle from BLM and SMN.
    Not so different. Both have a fixed rotation that you must repeat endlessly on every single boss, because from their point of view it doesn't matter if the boss is water or fire; they'll do the exact same thing.

    Quote Originally Posted by Burningskull View Post
    And Carpenter is a CRAFTING job. not a BATTLE job. A crafting job is perfectly fine being side content as it's not the main focus of the game. Battling IS the main focus of the game as it is with any MMO.
    And BLU is a LIMITED job. A limited job is perfectly fine being side content as it's not the main focus of the game. Battling is not the only main focus of this game, as it is with many simplistic MMOs.


    Quote Originally Posted by GucciSan View Post
    I left out raiding earlier, and my point still stands: we still have a significant amount of content that BLU can't do.

    A list of things every other Job can do, that EXCLUDES Savage raiding and Extreme Primals:

    24 Mans, 8 Man Normal, Expert Roulette/level Cap Dungeons, PvP, Eureka (or Eureka equivalent), Deep Dungeons, Trials on release, the Main Story Quest, all content available in previous expansions (lvl 50/60 content).

    And here's a list of things available for BLU:

    The Masked Carnival, level 50 content
    So? BLU will get updates in the future, so we don't know where it will lead. We can hope it will lead into a better overworld to fit new jobs such as Beastmaster.

    Quote Originally Posted by GucciSan View Post
    BLU is touted as a Battle Job, yet can't participate in any content past level 50. Carpenter was designed with a completely different experience in mind as a Crafting Job. And the level 50 content that you CAN participate in, BLU wasn't even designed to do in the first place.
    BLU was designed with a completely different experience in mind as a Battling Job. If you want to raid, you can pick up all the other jobs, just like you're not being FORCED to play as a crafter or gatherer.

    Quote Originally Posted by GucciSan View Post
    And I have to note again, that you can't even do the MSQ with BLU. Final Fantasy XIV is an MMO with a notably fantastic story, with various dungeons and boss fights interwoven within it. I find it incredibly ironic that this Job they designed to be a solo experience, can't experience the largest piece of solo content on offer.
    Again, you can pick any other job. You need to complete the first part of the MSQ in order to unlock BLU, so what's the point anyways?
    (2)

    Twitch: https://www.twitch.tv/chocoferu/
    YouTube: http://www.youtube.com/ChocoFeru
    Spanish Community FFXIVESP: http://www.discord.gg/ffxivesp

  10. #1060
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    What the community tried to convince me BLU would be because it's limited: A varied interesting job with no fixed role or rotation.

    What I got level 1-40: Cactus Mage

    What I got 40-50: Rams Voice Mage

    What I have at 50: A DPS with a Rotation just like any other dps with rng skills that don't work, and barely "Overpowered" DPS output
    (28)
    Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
    Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
    Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
    Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"

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