He's not going to change his mind. If anything this interview is proof of it, he's twice as adamant about this as he was about MCH needing buffs.I find it interesting that Yoshida didn't directly answer this question. I've had my suspicion about which actually came first. Is it the whole truth that Blue Mage has been released as a Limited Job because they couldn't figure out how to get Blue Mage to work? Or are Limited Jobs their solution to pushing more jobs out the door in a manner that requires less work and Blue Mage just happened to be the first job to receive such treatment?
So Blue Mage has been heavily advertised as a proper new FFXIV job, when in reality, it isn't. Got it.
I just sigh and shake my head as I read through this interview. I just hope that, in the future, we can convince Yoshida that his goals can be achieved without forcing a job to be omitted from content.
This is unfortunately true. Oh well, I'm still fairly excited for Blue Mage on the whole. Even if I'm disappointed by the limited job moniker and restrictions. I will simply hope that, given a year or two in development, the team might figure out a way to implement it into the proper game.
It's coming from a place of being hurt by Blue Mage, which is real dark, I know...but some part of me really wishes they go the Mog route with Dancer and forcing them to have a small chance of learning a specific dance under every weather condition in the game in their limited DPS job gameplay, including like Ultima and Odin weather and such.
After all, it wouldn't be Dancer without that, right?
There haven't been any other main character Dancers in the series (besides Penelo if you count spinoffs), so to be fair to Dancer it kinda has to be this way or the fans would be upset and it shouldn't be allowed in FFXIV.
That's mean sarcasm and I wouldn't really want to wish that on anybody. But, the same logic really does apply and when people throw around things like "being married to a job concept" or all the weird justifications from the dev team about what jobs and fun are 'supposed' to be like, it's not so nice when it's something you're looking forward to, is it?
Dancer has a stronger conceptual identity than blu does.It's coming from a place of being hurt by Blue Mage, which is real dark, I know...but some part of me really wishes they go the Mog route with Dancer and forcing them to have a small chance of learning a specific dance under every weather condition in the game in their limited DPS job gameplay, including like Ultima and Odin weather and such.
After all, it wouldn't be Dancer without that, right?
There haven't been any other main character Dancers in the series (besides Penelo if you count spinoffs), so to be fair to Dancer it kinda has to be this way or the fans would be upset and it shouldn't be allowed in FFXIV.
That's mean sarcasm and I wouldn't really want to wish that on anybody. But, the same logic really does apply and when people throw around things like "being married to a job concept" or all the weird justifications from the dev team about what jobs and fun are 'supposed' to be like, it's not so nice when it's something you're looking forward to, is it?
Real talk, if Dancer is the next class and it's a melee healer, I might main swap. I want it to be a melee healer quite a bit. It's a role that goes pretty underutilized in MMO's and the last time I got to play one (rune priest) it was busted as hell and a lot of fun.
If they pull the ol' switcheroo and dnc is a limited job, I wouldn't really care. I already like playing sam, rdm, drg, war and drk well enough that surely at least one of them would be fine to play in the expansion (can't metaphorically ten-chi-jin all of them) and I would level my dnc and then get on with my life. I would definitely, 100% rather have a limited dancer job over it being another healer in exactly the same mold as the other 3 we already got.
@Videra thank you for noticing! In no particular order: Eureka, Gold Saucer mini games that take forever to grind out, lalafels, light grinding 500 garuda hm's. 13 minute raid encounters, and idiot rp'ers who take one of the precious few opportunities we get to directly converse with the producer of this game to ask if Alphinaud is actually half-elezen half-lalafel.
Dancer should also be restricted to female only according to Final Fantasy Tactics.It's coming from a place of being hurt by Blue Mage, which is real dark, I know...but some part of me really wishes they go the Mog route with Dancer and forcing them to have a small chance of learning a specific dance under every weather condition in the game in their limited DPS job gameplay, including like Ultima and Odin weather and such.
After all, it wouldn't be Dancer without that, right?
The fact that Yoshi P still acts like the way BLU learns skills is fundamentally disparate from being able to do high end content is ridiculous to me. He says "we wanted the class to be about learning abilities, and we kept saying this but then people are shocked when we say they won't be able to do high end content", but how's this any different from any other jobs? Why is a theoretical BLU who didn't learn all their abilities not allowed in high-end content, when a lazy player could do the exact same thing on any other job?
I can enter expert duty roulette as an archer. I can enter raid finder Savage + party finder for Ultimate as a bard and not have completed a single bard quest beyond getting my job stone, not having plenty of core abilities that anyone would expect from me. There isn't a single class in the game that can't enter high-end content woefully unprepared skill-wise, why is BLU a sudden change to this philosophy?
for the japanese audience BLU is all about learning skills and have a lot of then broken or not, thats the charm and the esence of BLU for them, the path of learning, spend the entire game learning new skills even in the end game, you can't really have that in FFXIV, by quest? you will have to make a minimun of 25 quest (more or less) for that, and this will make BLU can't change or loose skills for other next expansions, you can learn it by monsters but as yoshi say BLU mains will be behind others until they find all of then, and there is no way the job support all the skills they should have on balance.The fact that Yoshi P still acts like the way BLU learns skills is fundamentally disparate from being able to do high end content is ridiculous to me. He says "we wanted the class to be about learning abilities, and we kept saying this but then people are shocked when we say they won't be able to do high end content", but how's this any different from any other jobs? Why is a theoretical BLU who didn't learn all their abilities not allowed in high-end content, when a lazy player could do the exact same thing on any other job?
I can enter expert duty roulette as an archer. I can enter raid finder Savage + party finder for Ultimate as a bard and not have completed a single bard quest beyond getting my job stone, not having plenty of core abilities that anyone would expect from me. There isn't a single class in the game that can't enter high-end content woefully unprepared skill-wise, why is BLU a sudden change to this philosophy?
all being say we can have a "limited" BLU in the form of the current jobs we have and have a plenty of ppl complaining BLU is not BLU, i don't learning new skills, its just SMN/BLM/RDM with bad breath, i saw many new monsters attacks and i can't learn it BLU memes, ect ect i don't think is a easy choice for them at all.
You're not making an argument to unlimit blue, but a compelling one to start blocking people from showing up to things without their stuff unlocked.
If they did, I'd be fine with it, but in practice people don't go jumping into high end content without the skills they need like Yoshi seems to think would be a huge issue if it was allowed for BLU.
It's the same as his "We can't let BLUs into raids because what if they cast Death on the boss?" comment, when they already have skills like Sleep on BLM that bosses are obviously immune to, I just hate how many of the excuses for why BLU can't be in high end raids seem to really just be excuses that the game already deals with / knows how to deal with.
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