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  1. #31
    Player
    geekgirl101's Avatar
    Join Date
    Aug 2013
    Posts
    469
    Character
    M'leineya Leoh
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    I too am greatly displeased with the implementation of the cross-world service affecting hunt targets. It's shocking to discover that there's a large band of competitive players deliberately collaborating with each other in places like Discord and CWLS to actively stalk S rank spawns and record their time of deaths so they can jump world to world spawning and killing them without notifying anyone else. Because of them being such a large band of players they are fully capable of killing Stormblood S ranks in a matter of seconds and the way they do it is to camp the zone it's due to spawn and kill it the second it's found. Hunt targets really need to be server locked if it's at all possible because this is just massively unfair to the players who are on that server and has bred a whole new level of toxicity that is not wanted in FFXIV.
    (8)
    Last edited by geekgirl101; 06-14-2019 at 10:56 PM.
    Gaius van Baelsar: Nor is this unknown to your masters. Which prompts the question: what came first, the chicken or the egg?

  2. #32
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,028
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by geekgirl101 View Post
    I too am greatly displeased with the implementation of the cross-world service affecting hunt targets. It's shocking to discover that there's a large band of competitive players deliberately collaborating with each other in places like Discord and CWLS to actively stalk S rank spawns and record their time of deaths so they can jump world to world spawning and killing them without notifying anyone else. Because of them being such a large band of players they are fully capable of killing Stormblood S ranks in a matter of seconds and the way they do it is to camp the zone it's due to spawn and kill it the second it's found. Hunt targets really need to be server locked if it's at all possible because this is just massively unfair to the players who are on that server and has bred a whole new level of toxicity that is not wanted in FFXIV.
    Big surprise coming re: S ranks according to todays live letter
    (0)
    Last edited by Besame; 06-15-2019 at 01:02 PM.

  3. #33
    Player
    KatCnaa's Avatar
    Join Date
    Sep 2017
    Posts
    65
    Character
    Thy'mara Thurston
    World
    Brynhildr
    Main Class
    Summoner Lv 80
    The cw hunts have opened up the hunt so that players have been able to get many more s ranks--if they are well connected both in and outside of the game. And we now have the wonderful opportunity of joining many more A rank trains. The community has expanded, and that's been nice. But problem players for one server are now problem players for the _entire_ datacenter.

    With the map-wide announcement of S rank spawn, what is to prevent a whole new level of situations where you're over on one side of the map killing that last Chimera and Leucrotta spawns on the other side of the map, and players on the map close to it swarm and kill it before you ever get to it? We are already essentially having that happen with the way hunts are camped and S ranks in ARR & HW locations are killed. _SOMETHING_ needs to change. S ranks need an invulnerability timer or something. The way the Hunt currently works is that it's a part of the game that--if you want to upgrade your mount speeds or other unique rewards from the hunt-- you are forced to deal with trolls. If a powerful hunter decides to harass you, The Hunt gives them that power. If a player doesn't care about words, they can troll an entire datacenter by instapulling everything. In every other aspect of FFXIV, the devs give us tools to deal with harassment and trolling ourselves, via kicks and blocks. And just minding your own business and hunting by yourself can create hostility in this MMO. Why would SE purposefully design a game mechanic that invites so much drama and hostility?
    I would deeply love to see some tweaks to The Hunt with 5.0 or 5.1 to decrease or eliminate this vulnerability of The Hunt--hopefully without breaking it for hunters. Make hunts invulnerability timered immediately after spawn to allow players to at least cross the map who have done the work of spawning them--especially if SE doesn't want players to use outside applications to find them. But mostly just do something to allow people to hunt without so much hostility--even people who are honestly trying to maintain calm get sucked into this drama, and for other players, it's made the game a hostile environment.
    (2)
    Last edited by KatCnaa; 06-15-2019 at 09:53 PM.

  4. #34
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,666
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Someone camping Leucrotta on the other side of the map is not a problem, because it's unlikely other people will be at Azys Lla when you spawn it. What you are describing is a rare scenario because Azys Lla is typically a barren and empty area and its hunt does not have a small window. The zones that are typically camped have a window, like a gathering or fishing window, or are approaching their maximum respawn time. If they did find it, they would probably /shout it or you would probably find it before it died. If you didn't, there are plenty more.

    If you want to upgrade your mount speed, you aren't forced to deal with trolls. You can simply find A ranks yourself, kill them and get seals from those. They are not hard to find and go unkilled most of the time.

    Discord won't matter in 2 weeks because we'll have 8 CWLS slots and be able to share hunts across worlds much more easily. If worlds aren't informed of their own hunts after that, then there's not much more that can be done.

    With the amount of hunts available including with cross-world, you could restrict yourself to just high-health Shadowbringers S ranks and still get about 48 every 5 days, or 144 while we have 3 instances.
    (0)

  5. #35
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    instances of any map become full as fast as an incoming announcement has been sent.
    It is difficult to hunt in our own server. I hope it'll be fixed asap.
    (1)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  6. #36
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Nexxus View Post
    instances of any map become full as fast as an incoming announcement has been sent.
    It is difficult to hunt in our own server. I hope it'll be fixed asap.
    If the marks are being found and relayed on a regular basis, then there's no problem with hunting on your server.

    Your problem is you aren't doing the hunting, you're waiting for someone else to do it. Try becoming one of the hunters instead.
    (0)

  7. #37
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    I used to mainly do hunting, as for now, it is pretty dead, on Ragnarok, i have some people that chase them, in solo linking the pop. by the time the link has pop, it is already overcrowed.
    (0)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  8. #38
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,028
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    The worst mistake SE made was allowing X-worlds to do A and S ranks. I did my first "Train" today since Xpac and could not even see the bosses before landing, the group had so many people and draw was terrible. They just run from one instance to another and dive into the boss not waiting at all. Even when the instance deal goes away, it will not change the rest of the problems.
    (3)
    "Fanboy is gaming jargon used to describe an individual that has gone beyond the point of being a PC or console game fan and, during online chats or discussions, shifts to defend the program at all costs, unable to take any criticism or acknowledge any shortcomings of the game or gaming console."

  9. #39
    Player
    DarkEiraStar's Avatar
    Join Date
    Dec 2018
    Posts
    56
    Character
    Serin Darkmoon
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Besame View Post
    The worst mistake SE made was allowing X-worlds to do A and S ranks. I did my first "Train" today since Xpac and could not even see the bosses before landing, the group had so many people and draw was terrible. They just run from one instance to another and dive into the boss not waiting at all. Even when the instance deal goes away, it will not change the rest of the problems.
    That really varies from server to server and largely depends on who is leading the train. I've only done Goblin's "Bullet Train" once and never will again. Diabolos is pretty laid back with their train and will wait at least a minute for people to load and reach the creatures. The more people that are apart of the train the worse load times and rendering become.
    (0)

  10. #40
    Player
    geekgirl101's Avatar
    Join Date
    Aug 2013
    Posts
    469
    Character
    M'leineya Leoh
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Well here is what I've heard. Phoenix is being targeted by spiteful players from other servers on Light who communicate via a Discord server to ensure they monopolize our S rank spawns and even kill them before Phoenix players arrive on site. They use stuff like websites and 3rd party applications to alert when our S ranks have spawned and where they are in the game to get there first and always keeps our S rank kills up to date on said websites whilst not updating their own. It's a malicious and very childish attempt at deliberately ruining our experience of the game and is about time that SE locked down hunt targets so that only players native to that server can engage them. I wouldn't even pass the chance that they would just kill them maliciously even if SE only changed them to give credit only to players native to the server. They need to be server locked like the legendary nodes.
    (4)
    Last edited by geekgirl101; 08-06-2019 at 03:07 AM.
    Gaius van Baelsar: Nor is this unknown to your masters. Which prompts the question: what came first, the chicken or the egg?

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