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Thread: ASTRO 5.0

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  1. #22
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    260
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100
    Arrow
    Haste +10% to self or party member.
    (...)
    If that happend it buff Dots. And at least I like the Idea. With this change the Arrow gets more dps up and rewared a faster playstyle.

    Spire Ewer
    Grants a Refresh effect to the target.
    Potency: 50
    Duration: 15s
    Why change the skill ID? The card is one on one in the game. I think for reasons of decadence Ewer is not changed in spire.

    Ewer
    Grants a Regen effect to the target.
    Potency: 60
    Duration: 15s
    This card makes me a headache. Because this card would also have the Diu AST and then he can have up to 4 HoTs at once. That's questionable and I think every WHM in this game would not accept that change.

    I agree with you that Noc AST need help. BUT this card does not help in this way. Except there will be a construction card, which has a different effect in Diu than in Noc. And SE did not like that when looking at the changes to CU (from patch 3.07). I rather think the spire increases the DH.

    Balance
    Increases target's chance to score a direct hit by 15%.

    (...)

    Minor Arcana
    Knave of Crowns becomes available.
    Knave of Crowns increases the target's damage by 5-10% at random. (They get a random number of +1% damage-increasing stacks.)
    Duration: 20s
    If that happend that a lot of the AST only use Minor Arcana. The balance is a point here witch have to stay in the normal card system and not in the Minor Arcana.

    Royal Road
    Enhanced: Increases potency by 200%, up from 150%.
    I have to say this change also makes me headache. Because it guides the AST more into the temptation to throw away a bole or an balance. This is better solved in the current card system. Because throwing balance or Bole into the group is not feeling wrong in the current moment.

    I would chance the bole for a better in interact with WHM/SCH:

    Bole
    Reduces damage taken by a party member or self by 10% (down from 20%) and increases healing magic potency of self and nearby party members by 10% (up from 0%).
    Duration: 30s

    This change would update this card in a way for a identity healing class CD. Its true that this card buffs Noc AST (in his Burst), Diu AST (Hots,Burst), BUT it buffs all healer ingame aswell instand of your idea to give an AST an extra HoT.
    (0)
    Last edited by Heilstos; 11-27-2018 at 06:01 PM.