Page 1 of 4 1 2 3 ... LastLast
Results 1 to 10 of 34

Thread: Multi-Weapon

Hybrid View

  1. #1
    Player
    ChaseNetwork's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    195
    Character
    Rein Tenebres
    World
    Hyperion
    Main Class
    Red Mage Lv 80

    Multi-Weapon

    For the first time, Square Enix has demonstrated the act of changing jobs during combat with the Shadowbringers trailer.

    If we get an action that allows us to change jobs between GCD abilities, what kind of combos does that open up?
    (1)
    Greetings and salutations, adventurers.

  2. #2
    Player
    InkstainedGwyn's Avatar
    Join Date
    Oct 2017
    Posts
    1,236
    Character
    Souji Hanamura
    World
    Exodus
    Main Class
    Astrologian Lv 90
    I'm wondering if that wasn't them showing off BLU, since it looks like a lot of the different BLU skills will mimic skills from other classes. I could be wrong, though.
    (0)

  3. #3
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    749
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    Oh yes, the Paradigm System is overkill!...


    I doubt it would break everyone's jobs because it's limited to like six slots and each slot can be one job so six jobs total to choose from in the middle of combat, the possibilities are immense!...


    I agree it's on another level of gaming but it doesn't mean you have to level up all jobs, just the six you want to use, the game would become insanely fun!...
    (0)

  4. #4
    Player
    SigmaOZ's Avatar
    Join Date
    Dec 2014
    Location
    Gridania
    Posts
    749
    Character
    Sigma Alpheratz
    World
    Faerie
    Main Class
    White Mage Lv 99
    That's definitely not a Blue Mage, is the Warrior of Light changing jobs on the fly which would be a really awesome feature if it was implemented!...


    It could be limited to a handful of jobs like Shang Tsung's morphs in Mortal Kombat Trilogy, though that was optional in order to avoid loading times but otherwise is possible to change to all characters during combat and BLU could change to any job at will during combat!...
    (1)
    Last edited by SigmaOZ; 11-17-2018 at 05:06 AM.

  5. #5
    Player
    ChaseNetwork's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    195
    Character
    Rein Tenebres
    World
    Hyperion
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by SigmaOZ View Post
    That's definitely not a Blue Mage, is the Warrior of Light changing jobs on the fly which would a really awesome feature if it was implemented!...


    It could be limited to a handful of jobs like Shang Tsung's morphs in Mortal Kombat Trilogy, though that was optional in order to avoid loading times but otherwise is possible to change to all characters during combat and BLU could change to any job at will during combat!...
    I'm already thinking of a sort of rotation where you do the
    Heavy Thrust -> Chaos Thrust (ability rotation), then do Elusive Jump while changing into Bard, and doing that series of DoTs and such, as 1 player. That's a lot of DPS potential if you balance that.
    (0)
    Greetings and salutations, adventurers.

  6. #6
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    If this was a system, it would mean boss fights will be a lot more phase based, and there wont be any "dedicated role" anymore.

    What I mean is that you wuld likely swap from one roll to another depending a part of the fight. So if its Destroy this Crystal, or Boss doesnt have an aggro table and attacks randomly, you would swap to a class that is DPS from lets say Tank or Healer. Or The boss might have tons of Tank busters, so now you need DPS to swap to tank and take over when teh Initial tanks run out of Cooldowns. Itd be an interesting system, but also know that would be extremely hard to balance and likely a s-show to implement. Not to mention, that means either dumbing down the classes even more, or requiring everyone to essentially level all their alt calsses to max, gear them to max, and then expect them to all be played at nearly the same level to do any end game content.

    That would be a nightmare for a lot of people.
    (4)

  7. #7
    Player
    ChaseNetwork's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    195
    Character
    Rein Tenebres
    World
    Hyperion
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Melichoir View Post
    If this was a system, it would mean boss fights will be a lot more phase based, and there wont be any "dedicated role" anymore.

    What I mean is that you wuld likely swap from one roll to another depending a part of the fight. So if its Destroy this Crystal, or Boss doesnt have an aggro table and attacks randomly, you would swap to a class that is DPS from lets say Tank or Healer. Or The boss might have tons of Tank busters, so now you need DPS to swap to tank and take over when teh Initial tanks run out of Cooldowns. Itd be an interesting system, but also know that would be extremely hard to balance and likely a s-show to implement. Not to mention, that means either dumbing down the classes even more, or requiring everyone to essentially level all their alt calsses to max, gear them to max, and then expect them to all be played at nearly the same level to do any end game content.

    That would be a nightmare for a lot of people.
    But as of now.
    I'll say it certainly doesn't feel like a possibility of 0% to happen.

    And not all jobs. Mains would definitely be more dynamic though.
    Eg. Tanks would probably switch to 1 or 2 DPS classes while in OT state, then back to tank to Provoke and MT.
    If they don't simplify at all... I'm drooling at the idea of playing like this. I've always loved dynamic play like this. (eg. Haseo from .hack//G.U.)
    (1)
    Greetings and salutations, adventurers.

  8. #8
    Player
    Melichoir's Avatar
    Join Date
    Feb 2015
    Location
    Uldah
    Posts
    1,537
    Character
    Desia Demarseille
    World
    Sargatanas
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by ChaseNetwork View Post
    But as of now.
    I'll say it certainly doesn't feel like a possibility of 0% to happen.

    And not all jobs. Mains would definitely be more dynamic though.
    Eg. Tanks would probably switch to 1 or 2 DPS classes while in OT state, then back to tank to Provoke and MT.
    If they don't simplify at all... I'm drooling at the idea of playing like this. I've always loved dynamic play like this. (eg. Haseo from .hack//G.U.)
    I think it could happen, just gotta see how htey implement it. It sounds cool on paper, but in practice...Hoo boy.

    IF anything, I would imagine it would operate like this:
    You get to select one class PER role. So One tank, 1 Healer/Support, and 1 DPS.

    This would help limit some of the issues I mentioned. You wouldnt need to gear every class, and youd operate more knowing certain classes over others. It would give greater flexibility to Tanks adn Healers play wise, since there are vastly more DPS classes than Healers. It would also deal with restricting overlapping cooldowns. For example, you dont want to be able to swap to DRK, then LD, then go to PLD, then HG, then go to War and Holm. But also dont want to create a situation of allowing players to do that but restrict what skills they can use cause that would defeat the purpose of the class swap system.

    But thats just speculation on my part.
    (1)

  9. #9
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    We should get switch jobs in combat like of like FF13 where you can switch jobs on the fly.
    (1)

  10. #10
    Player
    Jin-'s Avatar
    Join Date
    Jan 2015
    Location
    Limsa
    Posts
    1,236
    Character
    Jin Wa
    World
    Odin
    Main Class
    Sage Lv 90
    Hopefully not, that was worst feature from FFXIII and one of the reasons i stopped it midway. Constant switching was super boring
    (1)

Page 1 of 4 1 2 3 ... LastLast