Quote Originally Posted by Shadowshinra View Post
One of Yoshida excuses for Blue being limited was that people would kick BLUs from dungeons if they didn't have the right spells, which would happen for any job, and will actually still happen with BLU in party finders since people are absolutely going to find the best 24 abilities that should be used.
It does apply to all jobs, yes. But do you honestly not see a difference between a class where there are maybe 30% of their abilities locked behind (and some of them suck or are situational) and a class that never, ever, will get even the most fundamental amount of abilities without the person going far out of their way to obtain them?! And even THEN many of them are likely to still be situational?!

Blue Mage is in absolutely way worse position in terms of player toxicity than any other class. The question here is not whether that's true but whether it can be fixed.

It can, but that requires time and testing. And honestly...having players do the testing here is far better for all people involved. Players because that way any change can happen far earlier, developers because it's going to be a lot more certain result, cheaper with less development time spent on it in place of stuff that players cannot test properly.