The only one I'm iffy on is the "Give the job some skills as they level up, with either the skills enhanced/changed or added to via monster encounters" I think the acquisition for skills is spot on. And I'd add to the first 3 "now work or high potency" because any of the skills what would be "problematic" in XIV should have a high GCD anyway or boss immune to it (ie their lvl 5 death >.> it would either hit hard but not fully -- like in some other ff games-- or boss immune to it.