If they were already going to build this ridiculous system, I don't see why not make a proper build, something they can balance, and have that learned from leveling up and from the job quests. Like in PvP, your actions would be swapped around so when you're in matched content, that's what you get to use, no ifs ands or buts. And then, if you wanted the extra solo experience, go do that solo experience.

I wasn't even looking forward to BLU so much, and at least one person I know who was is still pleased. I'm just astounded at the thinking process behind the design.