Quote Originally Posted by Thayos View Post
Love this! Some people may bristle at the cap, but it's a smart idea. Rather than launch at the expac at level 50, people can level up from 1-50 and then be ready to level more at 5.0. Gives the devs more time to balance the job with real-time feedback, too -- and without breaking higher-level content.
As this person said, its likely the lvl cap is set to 50 and will increase when the game comes out OR increase as it gets closer to xpac. This way you can lvl it to 50 now, then 60 closer to the xpac, then 70 before the xpac so you can start the xpac as one. A big issue I think people probably had with SB was Sam and RDM started at 50 at the beginning of SB, and put people behind story wise as they needed to catch up to 60 before actually moving forward. They probably dont wnat a repeat of that.

This also prevents the new class from messing with current content till an appropriate time. As in, they dont want you to be doing end game content with the new class till that endgame content is all but irrelevant