looks locked to side content.... *readys for salt*

looks locked to side content.... *readys for salt*
"Taking inspiration from previous FINAL FANTASY titles, the blue mage job will provide a unique solo gameplay experience in which players will learn monster actions and advance through blue mage-specific content."
"Blue mage will be available to all players that own A Realm Reborn, have reached level 50 as a Disciple of War or Magic, and have completed the 2.0 main scenario."
Source.
Last edited by NoctisXV; 11-17-2018 at 06:35 AM.
Which means you get those abilities in duties, instead of randomly gobbling on mobs in the open world."Taking inspiration from previous FINAL FANTASY titles, the blue mage job will provide a unique solo gameplay experience in which players will learn monster actions and advance through blue mage-specific content."
Source.
That is a good choice, really. Imagine the crowd looking for specific mobs. Pure chaos.


It will be both open world mobs and duties/trials etc. Gonna be a lot more fighting in the world.


This is what I expected, expect beastmaster to be introduced like this if that job makes the cut eventually."Taking inspiration from previous FINAL FANTASY titles, the blue mage job will provide a unique solo gameplay experience in which players will learn monster actions and advance through blue mage-specific content."
"Blue mage will be available to all players that own A Realm Reborn, have reached level 50 as a Disciple of War or Magic, and have completed the 2.0 main scenario."
Source.
On that note I don't like the look of blue mage. Look's like a 1970-80's hero that Bruce Lee played called Kato. I would rather have the middle eastern vibe with scimitars as in FFXI.
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Last edited by Sandpark; 11-17-2018 at 06:48 AM.
Adventure Journey Concept: http://goo.gl/b6SyTh
Skillchain Concept: http://goo.gl/tts8Cz
Power Modifier Concept: http://goo.gl/Md3UAB


To be fair, it's based off the original Blue Mages from FFV. Or at least I think they were the first FF Blue Mages.This is what I expected, expect beastmaster to be introduced like this if that job makes the cut eventually.
On that note I don't like the look of blue mage. Look's like a 1970-80's hero that Bruce Lee played called Kato. I would rather have the middle eastern vibe with scimitars as in FFXI.
This is what I expected, expect beastmaster to be introduced like this if that job makes the cut eventually.
On that note I don't like the look of blue mage. Look's like a 1970-80's hero that Bruce Lee played called Kato. I would rather have the middle eastern vibe with scimitars as in FFXI.
They wanted BLU to look more like FFV Blue Mage.
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Fried popoto enthusiast.
I don't like that look either and looking at the CG artwork it looks even worse for me (personal taste)This is what I expected, expect beastmaster to be introduced like this if that job makes the cut eventually.
On that note I don't like the look of blue mage. Look's like a 1970-80's hero that Bruce Lee played called Kato. I would rather have the middle eastern vibe with scimitars as in FFXI.
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A damn waste of potential again...If it's going to start from a lower level and be capped at lvl50, it should start at lvl1 and at that point it should be available to new players. Having a requirement of lvl50 class and finishing the A Realm Reborn main story quest makes it useless to new players again.
Unless it will NEVER be available for party instances...at which point it's a missed opportunity for another reason altogether. I'd prefer a less problematic mechanically Blue Mage that can be used in normal content than a special job that does not allow for any kind of progress for the character it's used on...Well, it's still better than some of the other ideas and may be fun to play at least. It also shows they may actually experiment with stuff like that. So that's positive.

Yeah, I have a sinking feeling BLU is going to essentially be "side content" and won't be able to be used in any group situations. I can't imagine they'd call it a limited job if it wasn't it's own thing. If it was just going to be a normal job that's capped at 50 for now, they probably would have said that - but calling it a limited job makes me think it's a completely new system."Taking inspiration from previous FINAL FANTASY titles, the blue mage job will provide a unique solo gameplay experience in which players will learn monster actions and advance through blue mage-specific content."
"Blue mage will be available to all players that own A Realm Reborn, have reached level 50 as a Disciple of War or Magic, and have completed the 2.0 main scenario."
Source.
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