
Whoa you make it sound like you can log on and off in a different world. I would think the case being if you log off in a different world you log back into your original world.I am not really sure why we even needed it..I mean now with the server wide LS. Also do they really believe that people would always just go away from busy servers and move to less busy ones to do stuff? And what will happen if you want to go back to your home world but there is too much traffic there and you cant? How bad would it be if you lose your house because you are somehow stuck on another world? x)
Also cant people just hop around the servers for hunts and things like that? Wouldnt that make it worse for those on the server? What about Bots? Wouldnt they suddenly get to server which they could not get to before that?
I really dont like the idea, especially after stuff like Raubahn savage..
I hope so but what if Balmung or other big servers are then constantly full so that you cant log back in because others are constantly going to that server? I am just not really sure if that is a great idea, especially with all the server problems they have right now.

Yea you might end up with a huge queue to get in. They might make it so congested worlds you can leave to visit other worlds but locked to visitors.
Can't wait for zones to crash when people from multiple data centres try to make it to 5.0's version of Ixion.



I sincerely hope that if there is no changes to the way hunts work, that The Hunt is not available to people from different worlds. Having an entire data center worth of hunter flood to Balmung in an attempt to get to an S Rank sounds like the worst thing.

Pretty sure Yoshi/Koji during the reveal said that you can do hunts too. They put it in the context of doing it with friends, but we know most people won't use it for that reason.



Koji said you could do hunts, but my friend who speaks Japanese said that Yoshida did not mention hunts, just treasure hunts. Time will tell.




This is the massive elephant in the room the devs are going to have to address.
Without more info (and reassuring ones at that), the whole concept seems like a well-meaning intention without any foresight what-so-ever (which we the players are already familiar with- *cough*AllianceLoot*cough*). Something like the Mentor feature; they envision the system with everyone holding hands and skipping through a meadow but the reality (at least NA-side) is that people exploit it for their own ends at the expense of others and use it in such a way that wasn't intended and perhaps grief tactics.
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