Just finished them and I have to congratulate the writing team on a set of very fulfilling quests -- humanizing the crafts, telling poignant stories that show how the crafter has made a difference in the lives of so many.
Just finished them and I have to congratulate the writing team on a set of very fulfilling quests -- humanizing the crafts, telling poignant stories that show how the crafter has made a difference in the lives of so many.
I agree. I like how the Moogle shrine plaza (or whatever it is) takes shape as you craft for it.
I really do appreciate how XIV fleshes out its crafting/gathering classes to show how they're the unsung heroes of society instead of them being largely fluff in the grand scheme of things.
There are some nice storylines in SB as well.
I am rather fond of the FSH and WVR ones.
Alchemist questline = best questline. /thread
I really liked the 50-60 armorer quests, felt real nice gearing up a team of adventurers. Also the admiral shooting a guy was hilarious
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