We are doing something else.
We also did something else with PvP. That's why PvP is dead. Enjoy Eureka with the tiny handful of others who stick around long-term.


Eureka won't "go away". Depending on feedback and analysis of participation, SE might never do anything like it again, but they're not going to abandon it midway through. They're going to finish whatever they've had planned for it, at the very least.
Grinding in this fashion is your choice as a player to make. Obviously, if everyone did this, no NMs would spawn, so SOMEONE is out there actually doing the work to spawn them. You could be, too. Basically, you're CHOOSING to be bored - and then complaining about being bored.
In addition, building light solely by AFKing at base and waiting for NMs is a pretty slow way to do it. You should be out there killing Dragons or Anubis (other options exist, as well, but those are the most popular). Killing the same mob over and over and over and over might not SOUND like gripping content, but for veterans of games like FFXI, it's business as usual. This is EXACTLY how folks leveled in FFXI - going to a camp, and killing the same kind of enemy over and over for hours at a time. And it wasn't that bad. There's a sense of satisfaction to be had in participating in a well-oiled machine.
I'm done with Pagos and on to Pyros, now, and at no point in Pagos was I actually bored. When I hear about folks complaining of being bored in Eureka, I have to wonder if they're even TRYING to enjoy themselves!
Yes well this isn't XI or any other old MMOs & grind style just doesn't work for XIV which is a much faster paced MMO getting max level in old days of MMO was a big f-n chore get to max in XIV take less than a weekend, we have rotations thats require triple the button presses of older mmos to do effective combat. Grind heavy stuff just doesn't fit well for the style of game XIV currently is.Eureka won't "go away". Depending on feedback and analysis of participation, SE might never do anything like it again, but they're not going to abandon it midway through. They're going to finish whatever they've had planned for it, at the very least.
Grinding in this fashion is your choice as a player to make. Obviously, if everyone did this, no NMs would spawn, so SOMEONE is out there actually doing the work to spawn them. You could be, too. Basically, you're CHOOSING to be bored - and then complaining about being bored.
In addition, building light solely by AFKing at base and waiting for NMs is a pretty slow way to do it. You should be out there killing Dragons or Anubis (other options exist, as well, but those are the most popular). Killing the same mob over and over and over and over might not SOUND like gripping content, but for veterans of games like FFXI, it's business as usual. This is EXACTLY how folks leveled in FFXI - going to a camp, and killing the same kind of enemy over and over for hours at a time. And it wasn't that bad. There's a sense of satisfaction to be had in participating in a well-oiled machine.
I'm done with Pagos and on to Pyros, now, and at no point in Pagos was I actually bored. When I hear about folks complaining of being bored in Eureka, I have to wonder if they're even TRYING to enjoy themselves!
Also per the topic Eureka much like Diadem is done with this expansion, they'll try something similar but slightly different in 5.0 but Eureka story will likely not continue into 5.0 the 4th final instance of Eureka in coming patches will be it for Eureka & it's story.
A system error occurred during event movement.
There's still likely gonna be at least one part of Eureka, as the current best the relic weapons you can get are at 385, the very final Relic is probably going to end at 405, tying in ilvl with the weapons from savage omega.
As for 5.x, I don't know. I have no idea what the Japanese side of the community thinks of Eureka. They're the ones Square will listen to more anyways.
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