Quote Originally Posted by Archwizard View Post
RDMs absolutely need another way to restore some MP if only to make Mana Shift less daunting, especially since we're basically living with LD constantly on cooldown, and with TP going away next expansion, a shift to an MP cost will compound it... although 1% return on casting Impact would still return less MP than you spent casting Jolt. (Personally I'm a fan of us getting some kind of new ability next expansion, like a constant +2% MP/s or an Osmose-type spell we can spam in a pinch, but I would settle for just sapping large amounts of MP with our melee combo instead.)
Well Mana Shift is underwhelming anyway, Refresh from BRD/MCH is far superior that in situations where you possibly have an organised party (e.g. Extreme/Savage through Party Finder), that the inflicted MP cost is just short change in the grand scheme of things. Lucid Dreaming would also constantly be on cooldown mostly for aggro management (as would Diversion), if you find it's purely for MP which you are regularly running low on then the question should be can the player know their job better. Not all situations warrant a Verraise if it can't be afforded, I think this is the mistake a lot of players make, someone dies and they instantly tap that Rez Icon each time, quickly they find themselves almost out of MP and Lucid on CD. Again this may not happen in organised groups, but for the casual player their general tone is they want better MP recover and less penalty for utility, but something needs weakness somewhere.