And I'm saying that other than the much shorter list I just pointed out, the rest of it really has no impact.
You don't have to adjust AF, because we don't make any considerations other than MP cost in regards to our AF/ UI states, which didn't really change.
You don't have to adjust AF to try and curtail Black Mage. You just reduce F4 potency.
You don't have to heavily rework the current MP Schemata. UI ticks does that alone, but then, so does "No mp cost in Ice" that's been brought up here and there.
You don't have to make the AF/UI notches more 'intuitive' because they are already intuitive. 1 is for emergencies, otherwise always be max.
That's what I'm telling you. You don't have to do a majority of this, because two changes nullify the need of the rest. That's it. That's all. Don't make a change for the sake of making a change.
a 3% F4 nerf and a UI tick accomplishes everything your list wants to. It lowers the top end damage, which in turn squishes the damage range closer together, and the UI tick solves every single MP issue.