FATEs fine for a little extra exp 2/5 for normal fates 4/5 for the special ones like fox lady
Hunts enjoyable at launch but power creep ruins them later on 2/5
Dungeons stale and never very interesting unless they have unique glamor like swallow compass or Skall 2/5 for basic dungeons 4/5 for the ones with neat loot
Canals of Uznair (Timeworn map) 4/5 fun content with friends
Primals Really depends on each one
Raid (Normal) 3/5
Raid (Savage) 3/5
Ultimate have no say on this since i don't do them or ever will for ugly recolors (besides death bringer ultima but can do without)
Alliance Raids 3/5 this also depends on the duty itself some are very boring and same reason as the hunt power creep kinda ruins the older ones
PotD/HoH 3/5 cool concept still hoping for one thats man vs machine (tf2) good for EXP can be good for learning jobs at max level but for some its not
Eureka Anemos 2/5 nothing to it besides zerging fates
Eureka Pagos 2/5 light grind actually gave people something to do but took many nerfs to become easily doable
Eureka Pyros 4/5 best of both plus more but still has flaws