Server limitations.
Server limitations.
Threads like this one where everyone asks for all the same type of things that ruined World Of Warcraft
"We want bunny suits for guys!" -- OK! ✅
"We want Ishgard housing!" -- OK! ✅
"We want Viera!" -- OK! ✅
"We want Cloud's motorcycle!" -- OK! ✅
"We want Blue Mage!"-- OK! ✅
"We want the ability to earn past Feast rewards!" - HAHA no that's sacred.
No updates for glamour plate system. Why is it so hard to up the amount of both plates and glamour items you can store every few patches?![]()
These things are connected if not partly similar.
· Things being overly telegraphed with the same patterns...again....and again... and again... and... oh you fell asleep and your team wiped.
· Dungeons were every single run is in essence identical.
· Map design which is practically just squares connected by corridors.
· All in all I want to see some content where you have to do more than spam your rotations. Interweave traditional dungeon mechanics with jump and run sequences, bullet hell moments, puzzle solving, some inspiration from mini games a la Mario Party and so on.
I guess the last one is more of a hope than a f... oh wait my fear is that my hope gets unanswered.
- More garbage content like Eureka, where devs lock as many cool rewards as possible, behind such content, to incentivize players rather than creating content which is actually enjoyable.
Also, players who'll grit their teeth and endure through garbage content because of rewards thus contributing to 'positive numbers' for trash content.
- Mobile p2w/pay for convenience elements being incorporated into the game,like premium kupo nuts/additional retainers etc
More Mog Station only items when they could have easily been put in/earned in the game.
I'm afraid they're just going to follow the same cycle without introducing any engaging new content.
Heck, they don't even need to have entirely new content and could just build on what already exists with things like more dungeon difficulties. even tougher hunts then S ranks, etc.
I fear that we instead of better and more dungeons will get 1 dungeon per patch without any improvements to the formula, have to make less dungeons so resources can be used for something else.
I fear that the savage raids will become even easier, got to listen to those that want to be able to pug it all week 1 you know.
I fear that the next version of PotD will just like HoH only bring minimal changes, no change to the templates of the rooms.
I fear that we will see them do less trials, 1 every other patch so they can move those resources to work on something "new".
I fear that they have not learned anything from Eureka, that they will make the same sort of content again, and when players do not want to do it they will throw in a bunch of rewards like hairstyles, housing, glam, gil, mounts, pets, emotes. When in reality the relic itself should be enough of a rewards, that the content itself should be good enough to draw players to do it without a warehouse filled with carrots.
I fear the same thing every expansion, and it's that changes are so drastic that it rips the fun and enjoyment right out of the game for me. An example of a change of similar magnitude is putting the relics inside Eureka. I really enjoyed obtaining my relics in ARR and HW, and I still do these quests with new jobs I level. But since they put these things inside content I have no interest in, there goes the enjoyment of obtaining relics in 4.0.
This was basically my own endgame for expansions as far as PvE goes, and that's gone now in 4.0 for me. I don't even need to try it. When I heard it was basically a rehash of FFXIs old school leveling grind, I immediately wanted no part of it. I can't believe someone actually signed off on that being a good idea to bring into FFXIV. But players kept asking for concepts from XI to be brought into XIV. Echoes of a more dangerous world, and do relics differently was all too rampant around here in 3.0.
I'd be careful about the desire for longer lasting gear, and changing the style of progression. With SEs track record, they will over complicate it and spend the entirety of the expansion making adjustments to it.
It things like this that I fear.
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