Quote Originally Posted by Freyt View Post
Rule #1 of being a mentor is do whatever you want. It's just a symbol showing that you fulfilled some requirements and you likely at least have more than a rudimentary knowledge of the general game. You aren't expected to be anything more or less than that.
See Zojah's post above. The game spells out quite clearly what is expected of a Mentor. It is a box that EVERY Mentor had to check before becoming one, though very few live up to even those basic requirements.

Rule #2, pretend the Novice Network doesn't exist. It's hot garbage. Stay far the hell away from it regardless of what server you're on.
Surprised to hear a Greg native say that. I can't vouch for NN on other servers, but Gilgamesh's Novice Network is fine. There's a lot of extraneous chatter, true, but questions that are asked get answered and without belittling or bullying the Novices. Ultimately, that's what Novice Network is for. I've seen far more novices moan and wail about having to leave, than complain about being there.

Quote Originally Posted by Lastelli View Post
In fact, most mentors I've met make me believe they don't even have any knowledge of what their job's rotation looks like.
And what if they don't? Mentors exist to help Novices with the basics of the game, and until you reach Extreme or Savage content, you can clear pretty much anything by mashing random buttons.

"How do I unlock a new class?" "Where can I get a Chocobo to ride?" "How do I toggle run/walk?" These are questions Mentors should be expected to field. Stuff pretty much everyone has done, no matter how casual a player they may be.

"What's the optimal DPS rotation for Machinist?" "Why is it a bad idea to macro NIN mudras?" "What are the best secondary stats for WAR?" These are advanced questions, and while many Mentors DO know the answers, there's no requirement to know them in order to become one, and so it's silly to expect it of them.