I had this really articulated reply with bullet points that I deleted by mistake so heres the summary. You saying just because some people want it it's not worth the investment But Ultimate raids are for My Guesstimation 1% of the playerbase. An exaggerated playerbase population is 25 Million and out of that 250 thousand care so that dismissive opinion to me is Null.
Speaking of Blue mage i am not one of the people who have been waiting 5 years for the job but I wanted A Normal Blue also. I'm not mad at what we got either because its content and at the same time I get to start from level 1.
Theres no way blue mage could have entered 14 without backlash. That balanced normal blue you mentioned still comes with stipulations entering content. You need these skills(One Of Us), use this rotation(One Of Us) Buff at this Exact Moment (One Of Us), Bullcrap-Optimized-Meta's... if not theres fear of being kicked.
Blue would have been just like other Jobs or Especially RDM in 14. With People Having Said It doesnt Feel authentic or it it feels like every other job. The parts that aren't like the other jobs has certain community members cry for nerfs to make it so. (Im Looking at the people who said blm should get raise Because Red has it or Nerf Dualcasting raise Because summoners And Healers cant) theres no winning here.
I'm Fine With Starting at level 1 with nothing extra as A sacrifice of being able to do it. (give and take) I'm not fine with ultimate raids taking up resources and development time that could have gone to new dungeons or something I'd enjoy to appease a small percentage, but I'm happy these players have an option to challenge themselves or extend their gaming time which Nullifies the first part of this statement. That's the community player in me.
The OptionTo Start At Level One should not be so big of a deal that people are saying no Because they dont want to do it...
I hope I did not come off offensive because everyone has a opinion and im usually on the forums reading everyone elses