So SE has given the option for people who want to start slow and learn their class through deep dungeon, level dungeons, and low level fate. While people who want to start from a higher level with a good kit of skills get that option. The only other fix they could to make both camps happy is give a toggle to allow the player to pick which level they want to start on.

It is not fair to suggest the blanket change to start at level one and make players PAY for a level boost if they enjoy how new jobs are currently implemented. This would upset a large percent of the player base when they are already use to getting these extra levels for free. Level boost is not the answer.