This logic is based on an assumption that nobody will ever play below level cap again.
Learning the job from the ground up teaches us the class from the ground up too. We learn rotations for when various skills are not available. This way we can play effectively at 50, 60, 70, soon-to-be 80, and everything in between.
If you're satisfied being a player of a class that can't play at the same level across, then fine. But many of us would like to level up properly to learn more.
The current alternative is to go through Synced leveling content to learn it in the same way. It would be nice if there was an actual option to level up though. They could just start it at Lv. 1 and then offer a free jump to whatever else they want to start it at.


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