Ok so this isn't a big "Eureka sucks!" thread. This is an honest question regarding the placement for the story quests in Eureka.

So I reached lvl 50 today and began the lvl 50 quest. and I headed towards the location indicated and I died, proceeded to have my party and shout chat ignore me and let me de-level. I am honestly extremely frustrated to be quite honest. and I will show you why.



You see when Eureka was first launched we were told that we could solo it if we so desired. However this has become less and less the case as time goes on. Especially in the instance of quest locations. They are clearly placed in locations that require the aid of others. I've escorted lower levels to their level quest which was surrounded by throngs of enemies several levels above them. but the executable was always tucked away in a safe place.

But this location is absolutely ridiculous. its literally a narrow hallway surrounded by enemies 5 levels above you that will one shot you if they see you. and the executable is literally within aggro range of said lvl 55 enemy.

It isn't fair to tell players they can play one way and then punish them for playing said way. Almost no one responds to rez call outs. and in some cases a players party will completely ignore them if its inconvenient. Its not fair to place executables for quests in areas where the player is subjected to undue risk of loosing levels or spending hours trying to find a party that is interested in anything other than bunny fates.