Why do Eos and Selene aggro sound aggro mobs? they don't even walk, they fly! If we are walking they shouldn't get aggro, obviously this applies to SMN too.

But SCH has it even worse, cause when one of your party members aggros a monster and Eos/Selene decides "I can save them!!" and gets aggro, YOU get aggro too!! So when they inevitably die to the monster, you're next, thanks to your pet...

It's gotten to the point I've just stopped using a fairy in eureka which is kind of annoying in itself.

So can pets not aggro sound mobs, or at the very least have their enmity separated from the master so when they get killed they don't take us with them?