95% of the weaponskills in FFXI were default animations chained together at different speeds with big graphical effects plastered ontop.


95% of the weaponskills in FFXI were default animations chained together at different speeds with big graphical effects plastered ontop.
I have to thank Square-Enix for the amazing job they have done recreating Final Fantasy XIV from Scratch. Especially the inclusion of Missing Genders which we petitioned for in good faith. This was proof to us players that the Developers are truly Sympathetic to our requests and that being honest and vocal can pay off with the amazing characters we have who are Female Roegadyn, Male Miqote, and Female Highlanders. Thank You SE, Thank You Community Team, Thank You Yoshi-P.

at least it was catchy. FFXIV they didn't even bother, they are all weak and look the same.
All that From a game that took 5+ years, millions of dollars to make and have the capability to have stunning graphics visual effect.
Shame on SE.
We shouldn't even have to compare FFXIV to a 10 year old game and graphic engine.
And let’s not forget, we look at it now and say FFXI low level WS were weak but back then when we all just started. Who's wasn’t amazed of seeing all those WS in Dune, seeing their first Skill chain and Magic burst.
Well I was.
And don’t get me wrong I enjoy playing FFXIV. I’m just saying I wasn’t amazed and still not amaze of any SC, magic visual effect.
But graphic wise the game is beautiful and that’s maybe why I’m so disappointed.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote


