Quote Originally Posted by Luhy View Post
Most WSs for most jobs are the exact same animation. Every CNJ, MRD, LNC, THM, PGL WS are all just the exact same motion, SOMETIMES with a slight color change in the little aura that comes out from the swing. The damage is always the same, too. I don't see why you're condemning the original post. It's a legitimate issue.
Thank you for not pushing this issue aside. This games main focus is PvE and when we are PvEing all we will be seeing are the current animations for the next X amount of years? No it's unacceptable. If they were to fix the game but keep these animations I would most definitely still be disappointed and would completely turn me off as far as progressing in levels. No body plays just to see what end game is like... everybody grinds and levels to the cap for the experience and excitement or anticipation of learning a bad ass looking skill or being able to spam a weapon skill with amazing looking animations (and end game content).

Currently as an Archer I would rather spam Arrow Helix over and over again only because it is by far the coolest animation in game considering its devastating AoE affects than spam puncture and feint because its single target...

If I have to spam feint, puncture, wide valley, blood letter and all the other skills that look exactly the same for the rest of the game then they lost a potential full time subscriber.