Quote Originally Posted by Asiaine View Post
Hello,

Is it possible that we are looking at this wrong?

Perhapse SE's intention was that stats from equipment should be unimportant? Perhaps the intent is that those pieces of equipment should be able to give a LITTLE extra help, a little extra edge. But otherwise not be that important? Perhaps the goal really was a 10-20% boost (depending on how good and how much materia you add)?

This would fall in line with the 'casual' intent? So casual adventurers would 'at worst' be only 10-20% behind the most hardcore adventurer, and therefore not feel bad?

Maybe I'm mistaken and SE has said something to the opposite. Or not. But some nice sticky from the devs posted till the end of time on this topic would be well appreciated.

Might be correct, but i was checking the other day we did a moogle fight and a guy in the party was using parse and told us how we did in every fight, so i have balanced gear as archer not the best yet but still decent, but there was a guy who was an archer too with unmelded gear and a crab bow, well numbers are relative on what u do and all but he always got similar numbers in several runs we did, so in a few words the most geared guy with an ifrit bow and double melded gear had numbers over 50-60k+ while that guy got all the time 30-35k all the time so maybe gear helps a little bit more than what we think.