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  1. #1
    Player
    MeeYow's Avatar
    Join Date
    Jan 2012
    Location
    Windurst
    Posts
    171
    Character
    Mee Yow
    World
    Ragnarok
    Main Class
    Paladin Lv 60
    This is news to me, I always had it down as being magical, I don't tank myself so that was fairly word of mouth as to why it was so consistent. Mobs just above your level seem to do quadrouple physical damage going from 643 to 62 defence (and a smidge of VIT here and there), I'd expect it to be a more significant change on Ifrit.
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    Last edited by MeeYow; 02-22-2012 at 04:06 AM.

  2. #2
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by MeeYow View Post
    This is news to me, I always had it down as being magical, I don't tank myself so that was fairly word of mouth as to why it was so consistent. Mobs just above your level seem to do quadrouple physical damage going from 643 to 62 defence (and a smidge of VIT here and there), I'd expect it to be a more significant change on Ifrit.
    Wow.. that was a mammoth post...
    Lets see if I can bullet point it on up

    1. Yes materia gains are more noticeable than gear gains... I never said the system was broken... I have just repeatedly said that I want gear (and not just materia) to matter. I dont want to be able to put materia on any gloves "FOR WHICH I LIKE THE WAY THEY LOOK" and they be just as strong
    Case and point.... Mahogany Pattens are LVL 48... Oak Pattens are LVL 43... You're probably using the Mahogany....
    Whats the difference between them???? 2 MP.... 2 FRIKKIN MP? that is what? 1/20th of 1 percent of my buddy Darkstar's total MP on Thaum. Or maybe the peisteskin Crakows of Invoking... they have 10 more HP than the pattens... But wait.. you can't put tier IV materia on the crakows... and the only point of even wearing shoes is the Tier IV Hell's fist... but what shoes you wear??? doesn't even matter in the slightest....

    2. You took offense to me asking if you have tested.... YOU may not have posted without testing... but TONS.. and I MEAN TONS of people would... And I don't know you personally... thats why I asked... don't be offended
    For your tests... were they all on the same MOB on the same level?
    There is no master percentage... It will vary from MOB to MOB and also from 2 of the same MOB who are on different levels....
    You may have a 50% damage increase on a lvl 15 MOB and a 10% Stat increase on a lvl 55 MOB... or Vice versa

    3. I think you misunderstood what I mean by relative.... If a MOB had 1 million hit points and you were hitting f 1k a swing... its the same as if a MOB had 100k hit points and you were hitting for 100 a swing...
    Thats what I mean... Stats are only relative to each other.... If i go to someone who has never played this game and told them my Att stat is 500... that means nothing... they don't know if that is good or bad...
    You could go in and make 500000 Att be weak relative to the Monsters stats if you also jack up the MOBs Def and VIT
    All stats are relative in that regard... that was my only point

    4. Its about personal preference... the melee get no where near a 50% increase from gear... or increasing a stat
    All I would want is a bigger difference between Naked and Fully geared... In terms of ALL stats...
    Its not about content... because regardless of content... fully geared should be EXPONENTIALLY better than naked...
    Thaum is actually the opposite... Use that same fully geared setup but throw on a weathered sceptre... I bet you do that 675 and not the 440. There is just no balance... stats are all over the place.

    5. Materia is only slightly better than gear increases
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