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  1. #11
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    295
    To everyone who says gear does not matter when we get the 2 new instanced raids in 1.21 come back in this thread and post your results. Expect groups of lower rank 50 mobs to swarm and CC playing a major role. The stats matter a whole lot more when you remove the dlvl from the equation. Complaining about stats on Ifrit is useless compare stats on similarly ranked mobs and everything changes.

    I do think stats need to be adjusted and they already said they are working on this now and it will continue at least in 1.21~1.22 as they balance them with new jobs. One thing to provide an instant impact on how the community views stats would be to remove the party bonus to accuracy/magic accuracy. w/o that bonus those stats and the gains from materia are EXTREMELY effective.

    examples of how stats are working now:
    Evasion build on R50 mobs, go on pug and then crank up your evasion by 100~150 and watch your evasion rates skyrocket.

    Magic accuracy build on lvl 60+ mob watch magic accuracy rates

    Defense build on low~mid R50's

    Magic attack/lightning build on appropriate lvl mob

    Main thing I want them to fix is the overpower of Damage rating on mele weapons, if this was toned down a bit or if damage could be added through gear then I'd be very happy overall.
    (4)
    Last edited by tachikoma; 02-22-2012 at 12:03 AM.
    Quote Originally Posted by KingZeus View Post
    on Rabanastre, we play naked IRL