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  1. #91
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Quote Originally Posted by Rydin View Post
    And thats the feeling I want... to just feel like I'm doing more damage when I upgrade and it not be a placebo effect
    Let me ask you this, though
    Could shaving 2 minutes off your time possibly be that you're getting better (And not your stats)? or just pure luck?
    Sometimes it's pure luck (its rare but sometimes the game just will not pop that last enemy you need) but I have done a lot of these guildleves before melding materia and after melding my materia, and on average I got much faster so it isn't just me getting better. Especially with CNJ since there really isn't much to manaburning. Kaeko has posted in this thread already and he's always tested out stats and stuff and there have already been tons of tests done with results that yes, stats do work now, so there are numbers to back it up.
    (0)

  2. #92
    Player

    Join Date
    May 2011
    Location
    Gridania
    Posts
    1,302
    No matter what everyone says, I keep getting stuck on the fact that I can breeze through all the endgame content just as well in my underwear as I can in "top end" gear. With little difference in the experience.

    I mean, we can talk about stats, there effects, and workings untill we are blue in the face. The fact that Fully geared, or naked, makes minimul difference.
    (1)

  3. #93
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    What about FFXIII
    (0)

  4. #94
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Riv View Post
    What about FFXIII
    Peter Griffin: Lois, How did you lose your job at FOX news?

    Lois Griffin: Does it matter? I mean does anyone really care?

    Peter Griffin: You're right... well... good nite folks

    edit: no, but seriously FFXIII, just like FFX, deviates so far from the norm that its hard to even make comparisons
    (0)
    Last edited by Rydin; 02-21-2012 at 09:58 AM.

  5. #95
    Player
    Zdenka's Avatar
    Join Date
    Mar 2011
    Posts
    596
    Character
    Zdenka Vaera
    World
    Excalibur
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Estellios View Post
    Long thread so I only skimmed but I don't think anyone brought up the fact that stats in old games capped at 255 because hexadecimal values only go up to that (er.. its either 255 or 256)
    its 256 numbers, but 0 is one of them so it goes to 255 or 2^8.


    As far as "nakid" ifrits, I don't believe anyone has beat it fully nakid with L1 weapons... everyone just uses top end weapons which are worth ~85% of the damage you output since 1 DMG on the weapon is worth some ridiculous amount of atk.

    Also FFXI was also a gradual increase per gear item, it never felt like you were oh so much better with one of the uber gear items; but rather just marginally better.

    TBH gear upgrades in FFXIV feel like more of a "jump" in damage than FFXI's ever did. Also if you want to feel like you jump up in damage with every upgrade we'll be doing 20,000 damage a hit in a year or so like WoW which isn't exactly what you want I think I got out of the thread?
    (0)

  6. #96
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Jinko View Post
    State the obvious much ?

    I think we are all aware that a higher number = a higher value.

    The problem is that a naked group shouldn't in theory be able to kill Ifrit, the system is broken.
    Stats are not the reason People can beat Ifrit naked its the fact Ifrit does no physical attacks and everyone has the same amount fire resist so everyone takes the same dmg regardless, honestly tired of telling ppl this. On the other hand you still see an a bigger dmg increase when you max out both of your attack stats for your class like for pgl Str and Int.
    (0)
    Last edited by Firon; 02-21-2012 at 10:52 AM.

  7. #97
    Player
    Majidah's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,889
    Character
    Majidah Sihaam
    World
    Balmung
    Main Class
    Archer Lv 50
    seriously, I know this game is a lot more casual than XI but I feel like a fscking moron when stats gives this much leeway
    (0)

  8. #98
    Player
    Karleguarth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa!
    Posts
    98
    Character
    Bum Bum
    World
    Titan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Firon View Post
    Stats are not the reason People can beat Ifrit naked its the fact Ifrit does no physical attacks and everyone has the same amount fire resist so everyone takes the same dmg regardless, honestly tired of telling ppl this. On the other hand you still see an a bigger dmg increase when you max out both of your attack stats for your class like for pgl Str and Int.
    Finally someone pointed it out.. In fact most of the people are fighting Ifrit "Naked"..
    Well.. They're fully prepared for Phase 1 though!

    Fire Resistance is truely the stat you want in an Ifrit fight, with a CNJ's protect or enough of the stat on your own.
    Stoneskins casted by non CNJs will prevent being knocked back by Vulcan..
    This is when melee classes can rush in and perform a full combo without worrying getting locked in the next special move by iMob.

    And I always wanted a melee group with people fighting like this, while people are charging in for full combos, CNJ casts another AoE heal or Stoneskin to protect the entire DD + Tank..
    Comparing the finish time with THM stacking like this would be fun, at least to me :P
    (0)

  9. #99
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Firon View Post
    Stats are not the reason People can beat Ifrit naked its the fact Ifrit does no physical attacks and everyone has the same amount fire resist so everyone takes the same dmg regardless, honestly tired of telling ppl this. On the other hand you still see an a bigger dmg increase when you max out both of your attack stats for your class like for pgl Str and Int.
    Yes but elemental resistance is part of the base stats, which is the problem we are discussing.

    If they reduced those stats and put them on gear you would no longer beable to kill him naked.

    Both gear and materia would become much more useful and situational, win win.

    It makes sense that if you are going to fight a big fiery boss you put on your fire resistance gear.
    (1)
    Last edited by Jinko; 02-21-2012 at 09:35 PM.

  10. #100
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    295
    To everyone who says gear does not matter when we get the 2 new instanced raids in 1.21 come back in this thread and post your results. Expect groups of lower rank 50 mobs to swarm and CC playing a major role. The stats matter a whole lot more when you remove the dlvl from the equation. Complaining about stats on Ifrit is useless compare stats on similarly ranked mobs and everything changes.

    I do think stats need to be adjusted and they already said they are working on this now and it will continue at least in 1.21~1.22 as they balance them with new jobs. One thing to provide an instant impact on how the community views stats would be to remove the party bonus to accuracy/magic accuracy. w/o that bonus those stats and the gains from materia are EXTREMELY effective.

    examples of how stats are working now:
    Evasion build on R50 mobs, go on pug and then crank up your evasion by 100~150 and watch your evasion rates skyrocket.

    Magic accuracy build on lvl 60+ mob watch magic accuracy rates

    Defense build on low~mid R50's

    Magic attack/lightning build on appropriate lvl mob

    Main thing I want them to fix is the overpower of Damage rating on mele weapons, if this was toned down a bit or if damage could be added through gear then I'd be very happy overall.
    (4)
    Last edited by tachikoma; 02-22-2012 at 12:03 AM.
    Quote Originally Posted by KingZeus View Post
    on Rabanastre, we play naked IRL

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