Yep exactly that, base stats too high and armor stats too low.The problem with XIV, is the base stats are way too high and not necissarily done so "for the future" because FFXI for example only has base stats of iirc 87 ignoring stat merits and the current cap is now 99, 10 years later, but every +10 stat you add gives you a noticable increase because the base stats are low, but in XIV, even with over +100 of a stat, you still barely notice an increase at times.
So the problem is not that a cap exist (every MMO in particular has stat and damage caps) its the fact they're all over the place if you do actual testing you realize this fairly quickly.
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