Quote Originally Posted by Roaran View Post
The function for Strength and its effect on damage output for Marauder is a polynomial of some degree greater than 1. Simply states, its a very simple formula that, as inputs get larger, the change in outputs get larger. Even more simply stated, each additional point of Strength grants an even greater ouput of damage than the previous point of Strength....
That all sounds good and I'm not gonna challenge you for it, but my point is, consider this:

Say I'm a lvl30 MRD, and I'm looking to buy gear appropriate for my level. With stuff available in the wards I could probably get total boosts along the lines of +8STR +8DEX +10Acc +3VIT (just off the top of my head).

Now I look at my naked char, who's base stats are already like 200STR 170DEX 160VIT 150Acc (again, off the top of my head). Then I think back at the money I just spent... The bonus I just purchased LOOKS minimal, maybe I shouldn't have bothered at all? As OP pointed out, maybe defense was the only attribute that gives noticeable difference? So instead of new badass gloves I could just wear my crafting mitts in exp instead?

Not every player will come to these forums and read up on how stats stack etc. They look in their in-game equipment screen and realize that the last 200K spent on gear barely gave any significant increase in stats, numerically. Ok, the game still works, but it's weird is all.