Thats my main point... Stats matter very much... Its just the gear doesn't give the stats you need.... Linear or percentage based... Internal formulas can also be manipulated so that you could get minimal gain from a 500 to 550 increase
Attack is only part of the formula... a formula that is still not completely understood by any of us. In fact it's one of 5 stats that influence damage (And not the most important one at that). A nominal increase in 1 of 5 stats. That's what it boils down to
The problem is players see increases as percentages. If you were dealing 100 damage per hit and now you are dealing 110, your mind tells you that you hit 10% harder...
regardless if the formula is percentage based or linear. The base of it is... people want to increase stats and hit harder... take less damage..
And its not happening because there is no stat to increase enough to see a huge difference in damage dealt (Once you are using the highest damage output weapon)
I didn't use naked gear runs to prove stats are useless... In fact I proved the opposite... The reason people can do naked gear runs is because you're stats are relatively close when fully geared and nude.
That is exactly the point of this thread.
But I don't know that it is just that... Damage output without question is the most important stat... But pretty much all of your attack power is a base stat also...
I've never said stats dont work... In the OP I said the point is they do work, the problem is most gear gains are too small (Compared to your base DD stats with an ifrit weapon for example) to make any kind of difference
and in terms of perspective... Saying that damage output matters too much and saying the other stats don't matter enough... well thats saying the same thing
He'd be hit hard... I'm sure... and this is completely speculative.. but I think he'd still take more damage overall from the magic attacks than the swipes
You're right about Ifrit. I said Ifrit is a Magic defense fight. Which is why I pointed out that Fire Resistence is the same fully geared or naked
I have never said anything about the formula... in fact... saying that the root of the problem lies in the fact that the stats themselves suffer imbalances (namely the stat boosts from gear and materia) implies that, by and large, the formulae are fine
I don't think the formulae need changing...
No where did I imply this. I have argued just the opposite... For people to stop saying stats don't work.
I read your blog and your parse results are always extremely insightful
I respect you and I don't understand why you keep asserting that I am implying that stats dont matter when I'm obviously saying they matter... they just aren't being increased enough through gear and materia to make the best gear and melds worthwhile
What if base damage on the best weapon was 50 instead of 171, Then it would be easier to influence your damage by influencing the other stats