Quote Originally Posted by BruceyBruceyBangBang View Post
Parsing high on Ifrit is a little different in stats build than it is against moogles. The key is where your attribute threshold is against each specific mobLV. Ifrit being higher, you're going to get more bang for your buck keeping your WS modifier high and moogles you will parse higher hitting your 280-290 attribute modifier then pushing your DMG output and consistency further with attack power.

Situational.
I agree... On Ifrit, AA is just a means of building TP as opposed to being a way to deal damage. SO in that situation... yes... Weaponskill modifiers would be key... But everything is just eclipsed by base damage output of the weapon...

I do actually think the base damage of the weapon should be the most important factor...
I guess in the end it's really not my place to say that it should be this important or less important. Its not my game and it isn't guided by my vision. I would just like to see gear other than the weapon have more of an impact on damage and such

We are in for a time of great confusion come 1.21... HQ items will increase the bonus stats as well as defense....
But can you really justify paying 5x more for Cobalt mitt Gaunlets +1 because they have +4 STR instead of +3