How's Pyros? You ask
The Good:
Aetherytes - These unlock at sensible levels, unlike Pagos, where they are unlocked way too late.
The Map - I found this far less frustrating that Pagos
Levelling - This felt much better, except the Bunny Fates rather got in the way. They give low XP but because of the rewards, most groups automatically do them as and when they come up. I have been in instances where nobody was interested in spawning other fates at all, which was very frustrating.
Logos System - Interesting and engaging initially, but at level 50 I've discovered I'm too high to farm for certain Logograms (workrounds exist but they require an organised group who know what they are doing and I don't see that happening with random people). Other Logograms are only from gold chests from the bunny fates, (see RNG below).
I love the idea of this and feel it should have been in Eureka from the start, but the way it's been implemented leaves something to be desired.
The Not So Good:
The Bunny Fates - These have gone from irrelevant and annoying in Pagos to being practically mandatory (and annoying) in Pyros. You have to do them for the armour, certain Logograms; as well as highly desired items like the Mount and the Hairstyle. It's overkill.
It's very easy to jump into a 'Bunny/Fate farm party' because there are always plenty of them. However, if you want to farm mobs for Logos or spawn other fates, then it's much harder to find a group. You either go with the majority and do the bunnies or spend an awful lot of time waiting around.
RNG - At max-level, this is all they are using to keep you playing.
Want any of the items from the Gold Chests?
Getting gold in the fate only gives you a chance to get a bunny and even if you get one and both you and the bunny survive, you only have a tiny chance of getting a Gold chest.
The more people doing the fates, the less chance you have of getting a bunny, and of course everyone is doing them because the rewards are so good.
Weapon stats are also determined by RNG. How much light you need to get the stats you want (or stats you'd settle for) is not down to effort, it's purely down to luck.
I've played Pyros for the past week; I've levelled to 50, done the bunny fates, farmed light, learned 32 out of the 50 actions and suddenly I'm seeing this for what it is; it's a Skinner Box.
If I want anything out of Pyros besides a mediocre weapon (and I guess I'm lucky it's only mediocre), then I have to farm an indeterminate amount of light so I can gamble with my stats, or do the Bunny fates so I can gamble on getting a Gold box.
I guess it's just not for me. This content does not respect my time, nor does it reward effort or skill. If I wanted this type of gameplay, I could pick up any 'Free to Play' Korean grinder, but for a subscription MMO I feel this is pretty poor.
TLDR: Engaging and fun at the start, but once the gloss wears off, Pyros feels increasingly empty and designed to waste your time.