Mob density is crazy. Makes doing challenge log super fast right outside base camp if you do big pulls as a party. Everywhere else is okay I guess.
Aesthetically the zone is amazing, I explored it all and ironically Pyros does ice and snow better than Pagos. Bottlenecking isn't as bad since there are 2-3 different routes to get anywhere. Dragons are back but only in the north east section of the map, but most have such a wide area you can actually run past without aggroing them.
Bunnies giving experience keeps you busy while waiting on NMs or whatever. FATE stuff will settle eventually as people level, the 35 FATE is only a shit fest because it's spawned by Bhoots which aggro on low health, so they naturally come running over throughout.
Logos actions are pretty cool, I particularly like the passives like the defence one and the reraise. I can see the majority of them being garbage levels of useless, just like anything in this game when it comes to choice, but being able to off globally instant Cure 2 as a DPS is really nice.
All in all its pretty solid and I think it'll only improve as people start levelling and migrating away from the starter zone. Chain exp is insane now so it's a solid option if that's your thing.
Pagos can eat shit and die in Pyros' fire.