A good rule of thumb to consider whenever you fret between “should I Medica/Medica II right now” and “should I wait for Assize to come up” is to consider the timeline of the fight. If, for example, Assize has 15 seconds left on its cooldown, and there are no instances where the party will have to spread or will take AOE damage that would otherwise be fatal within the next 15 seconds, then allowing them to sit at a level of HP that is not full is perfectly fine. Now, if Assize has 30 seconds left on its cooldown, and there is an incoming mechanic that needs people to be topped off, you should Medica (if the mechanic happens within the next 5~10 seconds and people need fast top offs) or Medica II (if there is enough time between your cast and when the damage comes out that the HoT tick will put everyone at a safe HP level to survive).
Same when you are judging when to use HoTs—if the regen ticks will tick everyone up to full and there is no incoming mechanic within the next 30 seconds, then you can allow them to tick without any extra top off.
Damage in this game is incredibly scripted, so once you do content enough times, you start to learn where there are lulls and when you need to get your party up to full HP (or close to full HP) to prepare for the next wave of incoming damage. You also get used to seeing just how much initial heals hit for (Medica, Medica II’s initial heal, Cure III) and how much your HoTs tick for every 3 seconds to determine which course of action you take when deciding your healing (HoTs? A GCD heal? Assize? Asylum? Etc.).



Reply With Quote






