Savage gear is only relevant for those who enjoy doing speedruns or optimization runs of the current tier, and for those who venture into any of the Ultimate fights, as you need savage gear in order to meet HP requirements and damage requirements. And, with the former, you also need VIT melds to survive some of the mechanics - even with Savage BiS (in UwU, I had 4 VIT melds and survived a mechanic with 200 HP - this was due to lack of a shield, but without the melds I would have died, so they are valuable cushioning).
For content outside of speedruning Savage and Ultimate, raid gear is not necessary due to lack of outgoing damage (e.g., survivability is not a threat in baseline gear because things just don't hit hard enough), a lack of necessity for optimization, and lack of an enrage in most content (so the damage you deal is less meaningful since you aren't racing against a timer).



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