Quote Originally Posted by Shurrikhan View Post
Snip
I agree with everything other than the Artifact weapon it may have been small to add but a lot of classes lost so much in BFA and alot of them don't function properly now and Blizzard is trying to fix them with Azurite Traits but it's created a problem with 3 imbalances. 1st one is that PvE Azurite traits are too strong, 2nd it overshadows the PvP traits which no one takes, 3rd the way of gearing up to get the trais are ass backwards as you can only get them from top tier raiding and left Mythic+ in the dust. Basically you run old dungeons and hope for an ilvl boost and do world quests which is the worst way: RNG which makes the Azurite system backwards compared to the Artifact Weapon route as I felt it was quite well done but I knew after the xpac they'd be getting rid of it which caused all these issues.

With this being said I wouldn't be opposed to XIV doing a Artifact Weapon/Relic Weapon for 5.0 where the weapon grows with you and you get abilities from a tree and grow but I know that it won't happen as they already said XIV wanted to be as far away as possible from talent trees. That and Mythic+ are the big things I want for the next expansion I feel that Mythic+ is a great system that provides great rewards and benefits as well as a challenge that lasts vs 2 new dungeons every odd patch but that's just me.