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  1. #10
    Player
    Erakir's Avatar
    Join Date
    Jun 2015
    Posts
    142
    Character
    Erakir Pompop
    World
    Hyperion
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Limonia View Post
    What do you as "experts" think about that? I only know that it's annoying to get a SCH as co-healer who refuses to heal and then uses Selene in content where getting heals would be nice, like in learning or casual farm parties. Do yo think content like that should be considered or should everything only be balanced around perfect play?
    Honestly I haven't seen any of the speedrunners in this thread suggest that we only look at that tip top of the iceberg. More that for non-savage content, every job is already more than capable and none of them have a ridiculous skill check to perform well enough to clear that content.

    The mindset you're talking about isn't because of Energy Drain, but it certainly helps reinforce it in those with that mindset. I can't stand the type of healer who queues up for DF content, sees someone take extra damage and just glares because "I shouldn't HAVE to heal that" then proceeds to, you know - not heal them because it's not optimal. Believe me, I get it, it doesn't feel great to have to cast things you know are the things you want to avoid casting. I don't love when I have to Cure 2 spam for 10 seconds, especially when another healer says they could help but they'd lose malefic casts. I don't care what you lose, the tanks are dying right now for whatever reason. When I'm in content, I'm doing whatever I can to help clear it, and I'd say the majority of people I come across share that mindset. Yea, I'm gonna grumble at raising people non-stop in a 24m, but I *am* going to raise them if it's a net benefit.

    In theory? I wouldn't mind some sort of change for SCH to push it more towards AF abilities only being for healing/mitigation - but you'd also have to redo/remove Bane on top of ED to do that, and yeah it'd of course come with rethinking MP restoration and potential damage tuning. At the same time I don't particularly mind it, either, and I'd still come across ASTs who stop healing someone because they didn't stand in the first Earthly Star in a trial roulette. Having a way to dump AF charges in a meaningful way that you forgot to use is likely something I'd keep in the game, though there are more options than direct damage.

    On the plus side, every time you get a 'healer' like that you get to become better at solo healing and carrying DF parties through fights they had no right clearing~ Ah, Shinryu memories in 4.0.
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    Last edited by Erakir; 11-30-2018 at 04:36 AM.