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  1. #1
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,798
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by MoroMurasaki View Post
    You seem to be advocating for casual content to be taken into account when it comes to fine tuning jobs for Savage.
    Why is that wrong? Taking casual content into account when balancing jobs seems like it should be pretty important.
    (4)

  2. #2
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Brightamethyst View Post
    Why is that wrong? Taking casual content into account when balancing jobs seems like it should be pretty important.
    https://www.youtube.com/watch?v=uyR8uio936k

    Do you think this is balanced? How many people complain about the (current) total lack of balance in 4-man and solo content? There's really no need to balance around casual content. As long as jobs are balanced in 8-man content, they will also be balanced enough in casual content (within their respective role).
    (1)
    Last edited by Lastelli; 11-14-2018 at 04:51 AM.

  3. #3
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Brightamethyst View Post
    Why is that wrong? Taking casual content into account when balancing jobs seems like it should be pretty important.
    Do you remember the old SAT question style of "If all Fleebs are Flobs and all Flobs are Blurbs are all Blurbs Fleebs?"

    It's kind of like that. Every job balanced around endgame will function perfectly fine in casual content but jobs balanced around casual content will not necessarily (as proven by WHM) be fully functional much less competitive in Savage.

    I challenge you to come up with a change that would break a class in casual content (either positively or negatively) that would go unnoticed or at least not prompt a reaction from people playing Savage. There isn't any. Every difference in a class that's visible in something like Ridorana is magnified a good bit in o9s and once you get into late stage Savage/Ultimate it only becomes more important.
    (5)