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  1. #1
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Even if you removed Critlo today, it wouldn't make Noct.Ast better because of its lack of sustained heal.
    CU could somehow mimic Whispering Dawn, but it's on a 90s CD.
    Eathly Star is somehow a response to this as well as Indom, but it's on a 60s CD and need people to be inside of it (with a limited range).
    If Noct.Ast mitigation was something else than Aspected benefic/helios, the bole and the lady being reliable card for sustained heal and mitigation, it would be a good step in the right direction.
    But any change to Ast mean Diurnal will also get it, which hurts WHM.
    Both sect should have their own effects

    If anything, about your suggestion, I won't say it's bad, but not good either, I don't know how it would actually play and how efficient it would be.
    At least, since they fixed mana cost and Aetherflow trait, you could safely return succor potency to 150/150, indom to 400 and Emergency tactics at 30s.
    It wouldn't hurt too much.
    (0)
    Last edited by KDSilver; 11-04-2018 at 02:26 PM.

  2. #2
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    260
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by KDSilver View Post
    Even if you removed Critlo today, it wouldn't make Noct.Ast better because of its lack of sustained heal.
    CU could somehow mimic Whispering Dawn, but it's on a 90s CD.
    Eathly Star is somehow a response to this as well as Indom, but it's on a 60s CD and need people to be inside of it (with a limited range).
    If Noct.Ast mitigation was something else than Aspected benefic/helios, the bole and the lady being reliable card for sustained heal and mitigation, it would be a good step in the right direction.
    But any change to Ast mean Diurnal will also get it, which hurts WHM.
    Both sect should have their own effects

    If anything, about your suggestion, I won't say it's bad, but not good either, I don't know how it would actually play and how efficient it would be.
    At least, since they fixed mana cost and Aetherflow trait, you could safely return succor potency to 150/150, indom to 400 and Emergency tactics at 30s.
    It wouldn't hurt too much.
    And here we are again with the problem of the Nocturnal astrologer, which has already been addressed by many players to patch 4.2. But nothing changed (till today).
    The Nocturnal AST has the problem that two strong CDs in its stance do not work as they do in Diunal :



    Time Dilation and Celestial Opposition are so strong in Diurnal, but it do not work with Noc. and the SCH has with luck a crit shild that played by mechanics.

    I hope they adress the problem with Nocturnalfield and Time Dilation and Celestial Opposition. It does not bring anything to extend a shild to 50 sec. that breaks with 2 Autohits. Oo
    And the Answer for that Problem is not to rise the multiplier. From 170% -> 250% [Noc. field (Aspected Benefic)] 120% -> 150% [Noc.field from Aspected Helios] (was the chances for Stormbloodstart).

    Why do not extend Time Dilation or Celestial Opposition the Power from Noc. fields?

    But like how looks the Idea for that?

    I looked at the Redmage Talent "Embolden". A strong gain that wears off after a while. That represent the Idea from Time Dilation,"a process in which diverting a celestial body's otherwise straight flow of aether creates the illusion of slowed time, increasing the duration of beneficial magicks." (Jannequinard Quest "Feather in the Cap")

    My idea is to transfer the principle of "Embolden" to nocturnal field.

    We have 2. cases (single shilds and AoE) thats important.

    Case I) Single shild from Aspected Benefic

    The Noc. field have a duration from 30 secends. If we split the the 30 secends in 5 (principle of "Embolden") same long parts (thats 6 secs^^) and give it strong gain (like "Embolden") that is an multiplier.
    So we have a protective shield, which subsides after a certain period of time.



    And for AoE:

    Case II) AoE Shild from Aspected Helios

    Is the same case like One, but you can only use Celestial Opposition to reinforce the shild from Aspected Helios.

    For AoE shilds we have only 3 steps and hold 10 secs.



    It is important to me to say that Noc. field from Aspected Benefic can only reinforce by Time Dilation and Noc. field from Aspected Helios can only reinforce with Celestial Opposition. Otherwise would have no Idea witch multiplier we have there.That's why I built this restriction^^

    I know it's just a simple concept. You probably have suggestions for improvement.

    From: Scholar vs Astrologian Mitigation (07th March 2018) Link
    *)Own remark: The post office is meanwhile so old that the used pictures unfortunately no longer exist and I made new one =).

    And for the "lack of sustained heal" SE has an answer. If ONLY the Noc. Ast would get another version of:



    Here the sense of strong healing was pronounced. Even if the healing of 40% -> 25% would be a good balance (Just a numbers gimmick and that is the task of the Dev team ^^) and would not argue with the WHM, by the way of playing GCDs to minimize healings.

    It feels good to heal so in the pvp and why the Noc give it too. Thus, the AST can improve the healing of "Benefic" as well as "Benefic II" only for the burst Noc AST. If its important you can chance the skill name/Skill ID for Noc. Than we have it way of some WAR skills.



    Lastly, it must be said that the SCH is in a very good position. For some players (I could hear that from the discussion) too good. Nevertheless, it can not be the solution to weaken the SCH for the Noc AST / WHM to be able to arm.
    The problem is not the SCH. But as described above, the Noc AST need hardly love. Because the changes, which the sign got at the beginning of the addon were provided with the price of an AoE healing. Some would talk about the so-called wolf in sheep's clothing. Others would call it a good kind of balance.
    (3)
    Last edited by Heilstos; 11-27-2018 at 06:07 PM.

  3. #3
    Player
    Ceasaria's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    1,332
    Character
    Ceasaria Pheonixia
    World
    Moogle
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Heilstos View Post
    Time Dilation and Celestial Opposition are so strong in Diurnal, but it do not work with Noc. and the SCH has with luck a crit shild that played by mechanics.
    Ha, by reading the precedent answers, I was thinking to this too (again )
    Imo, it's one of the best solution to bring Noct to the same level (or give it more interest) of Sch.
    Time Dilatation, Celestial Opposition and why not Collective Unconscious must be modified to bring a nice buff and/or new effect to the shield in Noct sect.
    (1)

  4. 11-05-2018 09:03 AM

  5. #5
    Player
    IanFrench's Avatar
    Join Date
    Jul 2017
    Posts
    79
    Character
    Ian French
    World
    Behemoth
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Heilstos View Post

    And for the "lack of sustained heal" SE has an answer. If ONLY the Noc. Ast would get another version of:



    Here the sense of strong healing was pronounced. Even if the healing of 40% -> 25% would be a good balance (Just a numbers gimmick and that is the task of the Dev team ^^) and would not argue with the WHM, by the way of playing GCDs to minimize healings.

    It is an very interesting idea. But FFXIV is different from WOW where healers need to constantly heal party members. In FFXIV, most of the times, only MT is taking damage, that means you won't be constantly casting heals on other party members therefore this skill won't change much.

    SCH is OP because it is designed perfectly to team with a HOT healer with very flexible abilities and automated hot. So it can focus on dps while the other healer can single handedly takes care of the party. And even when help is needed, a 0GCD ability can arrive with zero interruption for their dps. Thats how it is OP.

    So unless FFXIV change the entire damage model/or heal model, otherwise no one can replace sch.
    (1)

  6. #6
    Player MoroMurasaki's Avatar
    Join Date
    May 2017
    Posts
    1,612
    Character
    Moro Murasaki
    World
    Zalera
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by IanFrench View Post
    So unless FFXIV change the entire damage model/or heal model, otherwise no one can replace sch.
    Or they could bring the potencies of SCH's abilities in line with their utility, nerfing pDPS to compensate for Chain and limiting the effectiveness of their oGCD heals to force more GCDs to be spent on their primary role.
    (2)

  7. 11-05-2018 09:06 AM

  8. #8
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    "But any change to Ast mean Diurnal will also get it, which hurts WHM.
    Both sect should have their own effects."

    Not if its a change specifically to Noct Aspected shields or the sect as a trait.
    Being able to stack the respective shields of Helios (effective 200 potency) and Benefic (500) just as their Diurnal regens stack would be a good start.
    (0)

  9. #9
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Seems to me that it would be simpler to change Noct shields into 'shields-over-time'.
    Instead of a flat 500 potency shield for Noct Benefic, it applies a 100 potency shield every 3 seconds, which stacks. Noct Helios: 50 potency shield.
    This would serve as an autoattack damage sink thats far more mana efficient, in addition to providing a decent big hit shield when used in advance, and extending buffs will increase its effective potency in exactly the same manner as the HoTs.
    (0)

  10. #10
    Player
    Heilstos's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    260
    Character
    Marius Heilstos
    World
    Odin
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Seraphor View Post
    Seems to me that it would be simpler to change Noct shields into 'shields-over-time'.
    Instead of a flat 500 potency shield for Noct Benefic, it applies a 100 potency shield every 3 seconds, which stacks. Noct Helios: 50 potency shield.
    This would serve as an autoattack damage sink thats far more mana efficient, in addition to providing a decent big hit shield when used in advance, and extending buffs will increase its effective potency in exactly the same manner as the HoTs.
    First of all, it is not the goal of the shields to be so strong at home. Even though these shields are damned expensive. These are the shields of SCH too!

    That would be a bit unfair to the SCH.

    Secondly, the Astros CDs postpone or even alter the healing process. (Look at synasty, HoT extending with CO or / and TD, Lightspeed)
    All this skills change the Status of the healing skills. (Some more than others)

    And I at least think it's okay for the scholar players when the AST pushes its stamina with its CDs, but that sacrifices Raid Dps in the worst case scenario. For me as AST main I like to see a spread Adlo. (Crit!!! ) =)
    (0)

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