Though I'd say the Faerie meter is also a bit clunky and hard to use (that delay, oh damn...). But the SCH got already so many toys to play with, that it's not really missed.WHM Lily system is just under-par compared to AST cards and SCH fairy meter. If they designed a new resource system for WHM even with the current spells and abilities, WHM could be in a much better spot. One of the reasons SCH got so much better now is they gave it QoL improvements to make controlling the fairy a lot easier. Same for AST with the clipping reduction.
As easy as it may be to just use the nerf bat, they should focus on making WHM more fun to play with a new mini-game system for WHM. Lily is just brain-dead right now.


 
			
			
				I'm really glad someone bought up that WHM question, seriously. However I don't think there's much they can do for WHM in 4.5 at this point. I'd actually prefer them to just sit on it and really rework things in 5.0 so they can really hone in on the issues instead of give us band-aid fixes. The acknowledgement alone is nice.Issues with WHM have been confirmed by Yoshida, it will most likely receive some manner of a band-aid in 4.5 because it would be pretty bad form to leave under performing jobs in the dust for about half a year, and then be further reworked in 5.0 along with other classes.
That being said, if they can at least address the useless lily trait that would be nice. I want to believe they left it alone all this time because they plan to rework lilies as a whole...


 
			
			
				I always thought act was the op healer.
Any time you see a group solo heal savage it's always an astrologiian that's doing it. Scholar just can't keep up.
Please, whm in savage content at full potential is 1k rdps behind the other healers. That's a mindblowingly big gap. whm is shitty.
Also I don't understand why people are comparing healing kits in a game with hardly any healing. ast is going to be a lesser sch, that's a normal trade off. It's only relevant if it really lowers the noct ast's dps and even then it's still debatable.


 
			
			
				No, it's legitimately shitty. It doesn't have a single unique ability in it's entire toolkit.
Just let that sink in for a minute. Nothing a WHM brings to a raid can't be brought from another healer.
Obviously with that in mind you would think it does what it does very well. No, it really doesn't. At best it can spam Cure III. Go ahead and ask a raider when was the last time they casted Cure III more than once at a time.
It doesn't do the highest personal DPS.
It brings no utility.
It doesn't even heal for much more than other healers.
It's the clunkiest healer to play.
It's job mechanic, lilies, doesn't even benefit the job.
I can go on too. If this isn't shitty I don't know what is.
Don't forget...No, it's legitimately shitty. It doesn't have a single unique ability in it's entire toolkit.
Just let that sink in for a minute. Nothing a WHM brings to a raid can't be brought from another healer.
Obviously with that in mind you would think it does what it does very well. No, it really doesn't. At best it can spam Cure III. Go ahead and ask a raider when was the last time they casted Cure III more than once at a time.
It doesn't do the highest personal DPS.
It brings no utility.
It doesn't even heal for much more than other healers.
It's the clunkiest healer to play.
It's job mechanic, lilies, doesn't even benefit the job.
I can go on too. If this isn't shitty I don't know what is.
- The archaic design of being forced to stand in a small area for Asylum to actually benefit from it vs a one time hit for Collective which you can extend to 1.5x the amount of healing Asylum can do.
- Planery is pretty much worthless since you're forced to use it within 10 seconds of procing a confession which can disappear if you do more than one because someone got topped from a crit! With the current design even without the use of Planery you'd mostly likely get topped anyways. There's not many fights where this isn't true.
- Their whole design is based off of using GCD heals which you try to minimize in this game.
- Presence of Mind is a 150s CD basically misaligning it from EVERY BUFF in the game.
- Most of the time Assize isn't even worth being used on healing because of the amount of damage it does. It reaches almost 600 potency when used under synergized raid buffs.
- Outside of prog Thin Air is pretty useless as you never reach the point of dipping low on MP.
- Divine Benison is the only good skill they got in Stormblood that's useful in prog and farm.
Last edited by Jinzhu; 11-20-2018 at 06:37 PM.


 
			
			
				You have the right the be angry.
But... don't deform reality.
Devine Benison, Presence of Mind, Plenary indulgence, Assize, Thin Air are single unique ability.
While some needs a great rework because, it's sounds like good on the paper (plenary), that's still unique.
This isn't because WHM needs help that those skills suddenly vanished.
And no, this is not an argument to say "whm's fine", but because you say he has nothing exclusive... well it still does.
They may be unique abilities but I think the person you replied to was pointing out that whm doesn't really bring anything useful (<-- important keyword) that the other 2 healers can't. They can certainly bring big powerful heals but in content that doesn't need it it's kind of a waste. The other 2 healers can at least bring something that increases the overall rdps of the group which is what people generally prefer.You have the right the be angry.
But... don't deform reality.
Devine Benison, Presence of Mind, Plenary indulgence, Assize, Thin Air are single unique ability.
While some needs a great rework because, it's sounds like good on the paper (plenary), that's still unique.
This isn't because WHM needs help that those skills suddenly vanished.
And no, this is not an argument to say "whm's fine", but because you say he has nothing exclusive... well it still does.
Edit: If they do something that increases the synergy between whm and the other healers I could see it working out though. Example a Deploy POM.
Last edited by FalalaMaru; 11-21-2018 at 05:21 PM.
I feel like this thread should be called: "WHM needs buffs", which it does with the completely useless Lily system having plagued them all Stormblood.


 
			
			
				Actually, weaving solutions would make a difference for White Mage. I mained AST a bit, and I was so happy to move at the end of my Malefic cast, and still be able to Draw, or any oGCD.
When I do some roulettes or normal raids in WHM, I feel so SSSSSLLLLOOOOOOWWWW.
A slight pDPS buff and a 1.5sec cast time on stone could have fixed it in 4.4 - I don't see them doing too much for 4.5.
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			 Originally Posted by lulunami
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