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  1. #1
    Player
    Mikita's Avatar
    Join Date
    Mar 2011
    Posts
    1,136
    Character
    Mikita Nightsong
    World
    Anima
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Canadane View Post
    On long fights, Lucid Dreaming should be used as soon as it's ready from the last time you use it.
    Keep it on cooldown.
    +1.
    I wouldn't save Lucid Dreaming for when MP is almost dry. On big boss fights or longer solo story fights, I usually start using it when my MP is at about 75% and then keep it on cooldown to avoid having to worry about MP running low.


    Quote Originally Posted by MetalSnakeXI1 View Post
    I'll try to mostly save my Verraise for when all healers are dead or if we're running really low on DPSes. Otherwise I'll let the rezzing for the healers when they're still in.
    Actually, as a WHM main, I really appreciate when RDMs (especially with Dualcast) or SMNs help with raises. Having that support lets us focus on keeping the remaining people alive.
    For healers Swiftcast is precious and if it's on cooldown, then the long cast time of Raise is one of most dangerous things to do.
    (3)

  2. #2
    Player
    MetalSnakeXI1's Avatar
    Join Date
    Aug 2018
    Posts
    448
    Character
    Saleemius Arishiani
    World
    Goblin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Mikita View Post
    +1.
    I wouldn't save Lucid Dreaming for when MP is almost dry. On big boss fights or longer solo story fights, I usually start using it when my MP is at about 75% and then keep it on cooldown to avoid having to worry about MP running low.




    Actually, as a WHM main, I really appreciate when RDMs (especially with Dualcast) or SMNs help with raises. Having that support lets us focus on keeping the remaining people alive.
    For healers Swiftcast is precious and if it's on cooldown, then the long cast time of Raise is one of most dangerous things to do.
    It all depends on the situation really,if the boss doesn't have really tight DPS checking like Exdeath(savage) or phase 1 Shinryu EX then yeah I can definitely help with rezzing.
    (0)

  3. #3
    Player
    BillyKaplan's Avatar
    Join Date
    Dec 2015
    Posts
    2,913
    Character
    Lho Polaali
    World
    Moogle
    Main Class
    Conjurer Lv 23
    Quote Originally Posted by MetalSnakeXI1 View Post
    It all depends on the situation really,if the boss doesn't have really tight DPS checking like Exdeath(savage) or phase 1 Shinryu EX then yeah I can definitely help with rezzing.
    Unless the entire party is completely dead, that Dualcast GCD you'll spend on the raise while the healers are healing or dpsing themselves isn't what's going to make or break the dps check. If anything, it'll help clear it because now you have a dps or two back up, even with weakness.
    (4)

  4. #4
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by MetalSnakeXI1 View Post
    It all depends on the situation really,if the boss doesn't have really tight DPS checking like Exdeath(savage) or phase 1 Shinryu EX then yeah I can definitely help with rezzing.
    At best you'll only loose one GCD.
    If for some reason your healer don't have swiftcast to raise, they'll be grateful you do it
    (4)

  5. #5
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by MetalSnakeXI1 View Post
    I'll try to mostly save my Verraise for when all healers are dead or if we're running really low on DPSes.Otherwise I'll let the rezzing for the healers when they're still in.

    Thanks for the advice everyone ^_^.Been trying to experiment with ranged options since some fights like Lakshmi EX sometimes forces you to be away from melee range.

    I do have a BRD on level 50 but I've been eager to give Red mage a try for a while
    generally Save veraise unless healer is struggling to keep party alive and is too busy to raise/not enough mp to raise the other healer MP regen tools are much better then yours
    (0)

  6. #6
    Player
    kikix12's Avatar
    Join Date
    May 2017
    Posts
    953
    Character
    Seraphitia Faro
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Duskane View Post
    generally Save veraise unless healer is struggling to keep party alive and is too busy to raise/not enough mp to raise the other healer MP regen tools are much better then yours
    This is the best way to wipe. If you start raising only after healers are down on mana/dead it's already too late and the party will struggle.

    Healers have higher mana regeneration, yes, but healers also have significantly higher mana costs. Healers burn though their mana WAY faster for healing than red mage does for attack. If you're a red mage, go ahead and spam Vercure. See how long you're going to last. That's the cost of the cheapest heal that healers have. Three heals cost the same as five Jolts/Verstone/Verfire. Four heals cost the same as five Veraero/Verthunder. In fact, Verflare/Verholy cost the same as Vercure.

    In comparison, Cure II costs twice as much as Vercure and Cure. Cure III costs 3,75 times as much as Cure. Medica costs 2,75 times as much as Cure. Medica II costs 3,30 times as much as Cure.


    Stop worrying about DPS and actually help your party. That's what is the point of Red Mage. If you want DPS, go Black Mage. If you want DPS but want to be able to help recover from healers death, go Summoner. A Red Mage that never heals and only raises when healers cannot do that anymore is a bad player in much the same way as a tank that never uses any stance, a healer that never uses AoE heals or a bard that never uses the MP/TP refreshes or songs.
    (8)
    Last edited by kikix12; 10-29-2018 at 09:25 PM.

  7. #7
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by kikix12 View Post
    If you start raising only after healers are down on mana/dead it's already too late and the party will struggle.
    now i never said when Healer has no MP ,seeing them struggle doesn't equal them out of MP and its completely situational how a healer acts on there own without the other healer and can easily sort out the situation and you the player should be able to asses the situation to see ifs its the right time to help them or not some healers would rather you keep DPS'ing on the boss then Clemency or vercure someone.

    Quote Originally Posted by kikix12 View Post
    Stop worrying about DPS and actually help your party. That's what is the point of Red Mage. If you want DPS, go Black Mage.
    this is something i really don't like about red mage that this is all the class brings a rez/cure and the be BLM/SMN if you want to DPS
    so picking red mage doesn't make you a DPS? just some insurance for healers or a excuse for healers to slack off and just go "what ever red mage can pick them up". I really hope they just do away with vercure and Verraise same with resurrection on SMN.
    (0)
    Last edited by Duskane; 10-30-2018 at 12:17 AM.

  8. #8
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,522
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    On long fights, Lucid Dreaming should be used as soon as it's ready from the last time you use it.
    Keep it on cooldown.
    (5)

    http://king.canadane.com

  9. #9
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Honestly, the only way to keep your MP as a Red Mage is Lucid Dreaming, which all Ranged Magical DPS get at 24 as a Role Action.
    Generally, Red Mages don't use up that much MP unless they have to spam Verraise or maybe Tether (which most people don't bother using).
    (0)

  10. #10
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Lucid Dreaming should be all you need, unless something is going seriously wrong with the run. Usually, you won’t run into MP troubles unless you’re back-to-back dying or back-to-back raising. So Lucid Dreaming (and perhaps a few HQ Super Ethers) will be more than enough for you. Refresh is not needed to augment its effects. You’ll only want Refresh if you’re dying a lot or raising a lot.

    Ideally, I would recommend using your first Lucid at 60-75% MP, and then keep it on cooldown throughout an encounter. It will serve as an MP refresh every 2 minutes, as well as an enmity dump for your personal aggro. Never use it when you’re almost dry unless you have absolutely no choice to (e.g., it’s still on cooldown from your last usage, and a lot of crap has hit a lot of fans—people dying a lot or you dying a lot).
    (4)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

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