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  1. #1
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    This isn't necessary (ie. useless) and dev time can be used more effectively elsewhere. Like putting the rest of the races' mannequins or fixing Pagos. But to explain myself, signatures don't matter because in the end, no one is going to care if they're not looking at that spot on the tooltip. On top of that, adding a signature animation, if you notice with using buff food, it will either use it with the 'eating' animation, or the 'potion' animation, and for most people, unless they're crafting/gathering, they are more likely to see the 'potion' animation.

    IMO the next so-called 'evolution' of crafting should be based on a gameplay aspect and not a customization aspect, such as changing consumable animations (how do you even intend to apply this customization to non-consumables? They already have signatures regardless of NQ or HQ, same with housing items). This doesn't feel very well thought out. Personally, I'd like to see a rehaul of the Specialist system or an erasure of it and a return to ARR-style crafting. Crafting doesn't need to evolve, it just needs to get better... and certain things pre-HW were better.
    (4)
    Last edited by ErryK; 10-27-2018 at 01:21 AM.



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