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  1. #1
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    812
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100

    What Role Skills would you like to see for Healers?

    The Role Skill choices we have currently are stuck between being mandatory and useless at the moment. Personally I would love to see skills like:

    Forced Induction
    Ability - 3 min Recast
    20 Sec Duration

    Create a temporary bond with target allowing them to be affected by your spells as if they were in your party.

    (In Raids this would allow a Healer to assist an allied Tank in an emergency with their full arsenal of skills.)

    Absolute Mastery
    Ability - 10 Min Recast
    Duration 20 Secs

    Your next Ability Cast will have no Recast Time. Can only be used once while engaged in Combat.

    Dragoon's Blessing
    Ability - 6 Min Recast
    Duration 30 Sec

    Automatically revive target to a weakened state upon ko.

    These are all just fun ideas. Anyone others would be cool to see.
    (0)

  2. #2
    Player
    KDSilver's Avatar
    Join Date
    Dec 2015
    Posts
    1,533
    Character
    Shiru Elysia
    World
    Moogle
    Main Class
    Astrologian Lv 100
    I'd say let's fix the current cross role actions first before thinking about new one.

    If they do, we'll have more place for things like rescue, surecast, cleric stance, eye for an eye.
    (11)

  3. #3
    Player
    Tint's Avatar
    Join Date
    Aug 2013
    Location
    In the right-hand attic
    Posts
    4,344
    Character
    Karuru Karu
    World
    Shiva
    Main Class
    Fisher Lv 100
    Quote Originally Posted by KDSilver View Post
    I'd say let's fix the current cross role actions first before thinking about new one.

    If they do, we'll have more place for things like rescue, surecast, cleric stance, eye for an eye.
    this :O

    the devs should make up their mind if they want to give us a system where we get all the mandatory skills we need or a system where we can choose between different skills.

    "choosing" between mandatory skills is just a joke.
    (1)

  4. #4
    Player
    Ametrine's Avatar
    Join Date
    Sep 2013
    Posts
    2,476
    Character
    Diantha Sunstone
    World
    Goblin
    Main Class
    Scholar Lv 70
    I was gonna say Re-Raise, with an extremely long cooldown, but Dragoon's Blessing is a vastly superior name for.


    That said, there should never, under any circumstances, have an instance that forces the use of Rescue.
    (5)

  5. #5
    Player
    NobleWinter's Avatar
    Join Date
    Jul 2017
    Location
    Gridania
    Posts
    812
    Character
    Winter Gem
    World
    Brynhildr
    Main Class
    Scholar Lv 100
    Im sure the SE Developer's have noted the many threads on every forum about fixing the existing Role Skills and thr system in general. I'm still hopeful that the Healers will all get their individual animations and sound effects back for Esuna.
    (2)

  6. #6
    Player
    MiepMausi's Avatar
    Join Date
    Apr 2015
    Location
    Hinterste Ecke der Azim-Steppe
    Posts
    26
    Character
    Miep Mausi
    World
    Shiva
    Main Class
    Warrior Lv 70
    Gotta think back to White Knight Chronicles days while reading this *-*

    Not really a wish, since it would be rather OP than balanced (I guess), I was a mage-heal-tank-dps back in the days, and besides evade-tanking we had skills (as if I could recall the names of those skills x.x), similiar to stoneskin, but one time use only, one was a barrier to completely absorb the next physical attack, the other one was basically the same, but for magical attacks.

    tl;dr - two modified stoneskin-skills as a "only next incoming attack for each physical and magical attack with 100% absorbtion"

    Doubt this would work in FF14 though ^^
    (0)

  7. #7
    Player
    Acidblood's Avatar
    Join Date
    Jun 2016
    Posts
    359
    Character
    Sylvaria Molkot
    World
    Behemoth
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by MiepMausi View Post
    ... tl;dr - two modified stoneskin-skills as a "only next incoming attack for each physical and magical attack with 100% absorbtion"

    Doubt this would work in FF14 though ^^
    BLM used to have that.. but it was too easy to abuse mechanics with (so yeah, doesn't really work).

    As for cross-roles:
    Lethargy - Inflicts target with Heavy and Slow (oGCD)
    Charge - 50% chance of 10% MP recovery (Instant cast, 15/30s cooldown depending on if it worked)
    Barrier - Creates a shield around you that absorbs a single hit of up to 50% max HP (oGCD)
    Decoy - Increases targets enmity, for all enemies in combat, to your current enmity +1 and prevent enmity generation for 5s
    Repose - Single target sleep (if crowd control is going to be a thing all healers should have it)
    (3)

  8. #8
    Player
    Selvokaz's Avatar
    Join Date
    Aug 2015
    Location
    Limsa Lominsa
    Posts
    310
    Character
    Reiya Rahamos
    World
    Ultros
    Main Class
    Astrologian Lv 100
    Prayer or something like prayer, a party wide heal ability that cost no mp and recovers moderate damage. Healers who've died and been resurrected know what I mean when I say, I wish raising someone brought them back with their resources at the levels they had before they died. Prayer would go a long way in allowing us to do our job after being raised and having no mp or lucid dream is on cooldown, but the party still needs healing.
    (0)

  9. #9
    Player
    Brightamethyst's Avatar
    Join Date
    Jul 2014
    Posts
    1,794
    Character
    Jenna Starsong
    World
    Goblin
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Selvokaz View Post
    Prayer or something like prayer, a party wide heal ability that cost no mp and recovers moderate damage.
    So basically you want Assize, Indomitability, and Earthly Star.
    (0)

  10. #10
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Brightamethyst View Post
    So basically you want Assize, Indomitability, and Earthly Star.
    Aside from those, I think they wanted something like a cheap but little healing top-up outside of the respective toolkits that all the healers could use after they resurrect someone. Perhaps it's an action that can only be used on a target with Weakness - that's really the only way I could see it working. Use Pray on a Weakened target and they get 10% HP back maybe otherwise the action is ineffective without weakness.
    (0)
    Last edited by Kurando; 08-02-2018 at 05:24 AM.

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