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  1. #1
    Player
    LineageRazor's Avatar
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    Dec 2013
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    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Gemina View Post
    Yoshida : But everybody have their own taste, if there is one person that think that those Paladin’s gloves would fit really good with their White Mage outfit and that’s just one person opinion and some people might think that looks ridiculous.

    That said, we are not completely closed to opening up certain types of equipment to make them all classes availables when it comes to the glamour system.
    This right here should let everyone know that one voice does not represent all. SE acknowledges that they have a diverse playerbase and have to make judgment calls based on their own vision of the game and player demand. They like for these to line up as much as possible, obviously.
    This part that you bolded is not something that the community missed or misunderstood. Not at all. In fact, it's the part closest to the heart of why the community is irritated.

    So, Yoshi P is implying that he doesn't want healers to wear Paladin gear, because some players would think it looks silly. Yoshi's authorized additions to the Glamour system have not shown ANY indication that he actually cares whether players think each other's glamours look silly. This is a man who's cool with a player who wears a fat chocobo head with swimwear, and if you tell me that Yoshi P allowed this because he was sure everyone in the player community would think that it's fine, sensible equipment for adventuring, I'll flat out call you a liar. The hypocrisy in this quote makes it clear that he's deflecting, that he's digging in his heels. This is something HE wants - or that he feels would be too costly to fix. It's not what he honestly believes the community wants.

    As you say, SE wants their vision to line up with the community as much as possible, and in my estimation, folks who want looser restrictions on glamor are not outnumbered by those who are fine with the status quo (excluding folks who don't care about glamour at all). There may be reasons why they can't/won't give this to us, but those reasons are not the ones Yoshi P is speaking of in these quotes.
    (4)

  2. #2
    Player
    Arrius's Avatar
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    Mar 2014
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    1,237
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by LineageRazor View Post
    As you say, SE wants their vision to line up with the community as much as possible, and in my estimation, folks who want looser restrictions on glamor are not outnumbered by those who are fine with the status quo (excluding folks who don't care about glamour at all). There may be reasons why they can't/won't give this to us, but those reasons are not the ones Yoshi P is speaking of in these quotes.
    I do think it's more that Yoshi-P (or/and maybe the dev team itself) thinks that there should be a certain design stereotype for the jobs and it shouldn't be shaken up for the sake of glamour.
    Tank wear plate, melee/ranged DPS wear leather, casters wear mostly long cloth. You see that nearly everywhere - Movies, TV series, Anime. And that's how SE wants the game to presented in trailers and screenshots, because through their visual design you can spot who is what.

    The fact you can glamour it all with swimsuits and whatnot is just a handwave to give the players some degree of freedom of how they want to look themselves.
    (2)
    Last edited by Arrius; 10-20-2018 at 04:17 PM.

  3. #3
    Player
    LineageRazor's Avatar
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    Dec 2013
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    Character
    Lineage Razor
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Arrius View Post
    I do think it's more that Yoshi-P (or/and maybe the dev team itself) thinks that there should be a certain design stereotype for the jobs and it shouldn't be shaken up for the sake of glamour.
    Tank wear plate, melee/ranged DPS wear leather, casters wear mostly long cloth. You see that nearly everywhere - Movies, TV series, Anime. And that's how SE wants the game to presented in trailers and screenshots, because through their visual design you can spot who is what.

    The fact you can glamour it all with swimsuits and whatnot is just a handwave to give the players some degree of freedom of how they want to look themselves.
    In the first paragraph you say, "Yoshi-P and devs" think that jobs should resemble certain stereotypes." In the second paragraph, you then go on to say "Tanks are free not to resemble their stereotype." So, everyone has to look like their chosen job, EXCEPT for a lucky subset of the players? That hardly seems fair.

    Basically, Yoshi-P and devs may have once claimed the stereotype thing, but that went right out the window as soon as they added non-tankish glamours that tanks can wear. Folks in this thread just want SE to finish the job, and allow OTHER jobs the freedom that tanks already have!

    Yoshi-P seems to be suggesting that we ask for SPECIFIC pieces of gear to make into glamours - e.g., we say, "We want glamour gear that looks like High Allagan tanking gear!" and they develop a new set of glamour gear of that type. Healers (and everyone else) would then be able to dress up as a specific kind of tank. It's a start, but it's a ridiculously clunky process, which requires getting the developers' attention with a request and the developers then spending time to add the new equipment to the game. And, in the end, this only satisfies a small portion of glamour enthusiasts for each new set added. Anyone who had their eyes on a DIFFERENT set of tanking gear is left in the cold, unless they go through the same, tedious process.

    It would be far easier and satisfy more players just to comment out the bit of code that asks, "Is current job/class in the list that can wear this armor?" and replace it with a universal "Yes". It should be just that easy, unless there's some ridiculous spaghetti code involved. I suspect, though, that the main reason why they haven't done this is because of Artifact Armor. The devs may actually be okay with a healer dressing as a tank, but they're LESS okay with the idea of a White Mage dressing as a Paladin. It is understandable that they'd want to reserve the iconic equipment each job has for that job alone - and it's a lot more difficult to leave some exceptions than it is to just unlock everything.
    (2)

  4. #4
    Player
    Iscah's Avatar
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    Nov 2017
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    14,190
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by LineageRazor View Post
    In the first paragraph you say, "Yoshi-P and devs" think that jobs should resemble certain stereotypes." In the second paragraph, you then go on to say "Tanks are free not to resemble their stereotype." So, everyone has to look like their chosen job, EXCEPT for a lucky subset of the players? That hardly seems fair.
    I've read over it a few times but I can't see where Arrius said that "tanks are free not to resemble their stereotype". But in any case, that is a fact for the game as it currently exists.

    Aside of pure glamour sets, tanks are free to go outside their designated armour because of the way ARR equipment is classed. Tank gear is for tanks only. DPS gear is for Disciples of War only. Mage gear is all classes.

    Thus, you can glamour your tank to look like a mage, but not the other way around.


    Quote Originally Posted by LineageRazor View Post
    It would be far easier and satisfy more players just to comment out the bit of code that asks, "Is current job/class in the list that can wear this armor?" and replace it with a universal "Yes". It should be just that easy, unless there's some ridiculous spaghetti code involved. I suspect, though, that the main reason why they haven't done this is because of Artifact Armor. The devs may actually be okay with a healer dressing as a tank, but they're LESS okay with the idea of a White Mage dressing as a Paladin. It is understandable that they'd want to reserve the iconic equipment each job has for that job alone - and it's a lot more difficult to leave some exceptions than it is to just unlock everything.
    I think there's a two-layer issue with unlocking glamours (and probably it does come back to spaghetti code preventing them from making exceptions to a blanket rule).

    1. They want to prevent role A from being able to equip gear intended for role B. Have you ever tried leveling a tank through ARR while you have gear for other classes in your inventory? It wreaks havoc with the "recommended gear" button because tanks can equip everything, and the recommendation only seems to look at gear level. It can and will put your tank in mages' robes - or your healer in crafting gear.

    The more restricted "who can equip what" rules since post-ARR have helped with that a lot, at the cost of also restricting glamour choice (because of glamour being tied to whether you can equip the gear). Which brings me to point 2...

    2. (I suspect) glamour restrictions cannot be selectively lifted and the rule that you are limited to items you can equip is "all or nothing". I suspect they cannot set it to "glamour everything" but make an exception that prevents certain items (ie. relic gear) from being used - and they consider keeping the relic gear locked as more important than freeing up the glamour system for everything else.
    (0)

  5. #5
    Player
    Alucard135's Avatar
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    Mar 2017
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    Character
    Diaval Alucard
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Iscah View Post
    2. (I suspect) glamour restrictions cannot be selectively lifted and the rule that you are limited to items you can equip is "all or nothing". I suspect they cannot set it to "glamour everything" but make an exception that prevents certain items (ie. relic gear) from being used - and they consider keeping the relic gear locked as more important than freeing up the glamour system for everything else.
    They can be lifted. You're not actually equipping the item. You're just changing the looks. But the name, stats etc are all based on the actual item you can equip. This is why in the fitting room, you can mix all types of armor without an issue. If modders can do it easily, this should be a piece of cake for SE.
    (2)

  6. #6
    Player
    Iscah's Avatar
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    Nov 2017
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    14,190
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Alucard135 View Post
    They can be lifted. You're not actually equipping the item. You're just changing the looks. But the name, stats etc are all based on the actual item you can equip. This is why in the fitting room, you can mix all types of armor without an issue. If modders can do it easily, this should be a piece of cake for SE.
    I know you're not equipping the item. But still there are rules about whether a glamour is visible or not, and currently the question it asks is: "can you equip the item with this class?" (Result: relic gear is locked to the class because no other class is able to equip it.)

    The problem, then, is how is this rule applied, and in what ways can it be changed?

    If the question changes to "can you equip the item with any class you have leveled?", or remove restrictions entirely, relic gear is now able to be cross-glamoured once you raise both classes (and we assume they don't want that to happen).

    To achieve what they want, the system can't just ask that one question, it needs to recognise the relic gear as 'something special' and not just another piece of gear that is handled by the same rules as everything else.

    If they don't/can't do that, then their statements so far indicate that they would rather keep everything locked so the relic gear is 'safe', than throw open the doors and give people that option.

    I also have to wonder if at least some parts of the programming "can't see" your other classes - eg. compare the hunting log, which only marks enemies relevant to your current class, and doesn't give an indicator for anything else.
    (0)

  7. #7
    Player
    Bright-Flower's Avatar
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    Jul 2018
    Posts
    2,828
    Character
    Lucana Wyght
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Arrius View Post
    I do think it's more that Yoshi-P (or/and maybe the dev team itself) thinks that there should be a certain design stereotype for the jobs and it shouldn't be shaken up for the sake of glamour.
    Tank wear plate, melee/ranged DPS wear leather, casters wear mostly long cloth. You see that nearly everywhere - Movies, TV series, Anime. And that's how SE wants the game to presented in trailers and screenshots, because through their visual design you can spot who is what.

    The fact you can glamour it all with swimsuits and whatnot is just a handwave to give the players some degree of freedom of how they want to look themselves.
    At the same time you also have tank pieces like the shisui set and sky rat set. Tank specific gear but certainly not heavy armor.
    (2)

  8. #8
    Player
    Gemina's Avatar
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    Mar 2016
    Location
    Dravania
    Posts
    5,778
    Character
    Gemina Lunarian
    World
    Siren
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Bright-Flower View Post
    At the same time you also have tank pieces like the shisui set and sky rat set. Tank specific gear but certainly not heavy armor.
    The skimpiness of these sets apply to all the roles. Not just tanks, so I wouldn't consider them 'tank specific' so much as I would look at them as being the 'tank version' of that particular set of gear. Shisui sets in particular are not practical for combat by any means, for any role. Sets like these are similar to lv1 glamour options, and serve to lessen SE's grip on glamour restrictions. But instead of players seeing these sets as a means to loosen restrictions, they see them as a slap in the face to the restrictions that remain in place.

    Sorry to say this, but sets like Shisui I see as SE saying, "Hey, I know some of the stuff I impose is a drag, so here's a pony." and the spoiled child says, "Eff your pony, I want a theme park!"
    (0)

  9. #9
    Player
    Arrius's Avatar
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    Mar 2014
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    1,237
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Bright-Flower View Post
    At the same time you also have tank pieces like the shisui set and sky rat set. Tank specific gear but certainly not heavy armor.
    It was a unique theme and partially saw a reoccurrence as a dyeable summer event reward, too. So they knew exactly what they were going for with that and bent the rule a bit.
    (0)

  10. #10
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Bright-Flower View Post
    At the same time you also have tank pieces like the shisui set and sky rat set. Tank specific gear but certainly not heavy armor.
    That's an unfair argument for reasons explained above and the only reason you're picking on tanks it's because it's the most jarring difference. Both the shisui and the sky rat sets are pretty much the same (with minimal changes) for every role. Sky rat is arguably more fitting to the "leather types" of dps while shisui... is... i dunno. probably something they know players like. I mean after all it is said that school swimming costumes were what saved Tera.

    I mean if tanks can't get skimpy stuff (as much as i strongly dislike the style) then how dare those healers have access to rathalos set or the wild rose set or the daystar set. *sigh* We shouldn't be petty like that.

    I would like more different styles. I would like to get "sci-fi" based styles that don't have insect inspiration to them. I really liked Alexandrian gear but they always have to add a beetle? appendage that ruins the damn thing. Scaevan gear? Looks awesome but has the head of an halberd on your back for heavy armour users. Like... wth. As much as people complain about the crafted healer robe i actually like it because it has a turtle neck shirt underneath it and the embroidery bit is very pretty. I still dislike robes in general because they scale awfully on Roes.

    I would like to see more gear with fur in it as well.

    People complained that healer was just a recolour of the casting set so the devs switched things around and personally I ended up feeling a bit sad because there's some really cool stuff that one got that I can't use on the other anymore. Caster has the Farlander Bottoms of Casting but healers have no bottoms of that length while healer has some really nice gloves from the lvl 65 dungeon that go to MNK instead of casters.

    Everything has a tradeoff.

    I would also kill for some boots like Summoner boots. Seriously I just want some plain boots without any kind of florish. Sometimes keeping it simple works better.
    (2)
    Last edited by Schan; 10-25-2018 at 07:18 AM.