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  1. #31
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by Zephanoa View Post
    I think it is the way it is because they want people to interact. .
    The issue here is that in virtually every aspect of the game they pretty much don't want players to interact or at least on any meaningful level. The game is built more around groups of individuals all soloing the same thing rather than building teams and bonds and working together. This is in part why player interactivity is virtually non existent except the odd hey or wave at the start of an instance.

    Players have wanted meaningful ways to interact and build bonds for years which is why people have been asking for fc content since early beta. Things players can work on as a team and not just a group of individuals with similar goals.

    Even the msq pushes players away from interactivity. You cannot continue because your in a party. Virtually everything about the game is designed in a way that actually discourages interactivity. Right down to the button mash fest of combat where you don't even have a second to talk because too busy mashing buttons.

    I think this is partly why so many groups fall apart and players leave. Because they never interact on any real level. Even static many aren't teams they're just groups of people with the same goal hence why they fall apart so often.
    (5)
    Last edited by Dzian; 10-19-2018 at 12:51 AM.